11.0

Table Of Contents
Allows you to audition the selected audio with all processing from the top of the
process list up to the selected process in the list. All processes below are ignored
during playback.
Audition Loop
Loops the playback until you deactivate the Audition button.
Audition Volume
Allows you to adjust the volume.
Extend Process Range
Extend Process Range in ms
Allows you to extend the process range over the left and right of the event borders.
This allows you to enlarge the event at a later stage with all applied processing.
RELATED LINKS
Process Range Extension on page 307
Applying Processing
You can add processing to one or multiple events, clips, or ranges in the Direct Oine
Processing window. This includes audio processes and Sample Editor operations, such as Cut,
Paste, Delete, and using the Draw tool.
PROCEDURE
1. Do one of the following:
Select an event or a range in the Project window.
Select a clip in the Pool.
Select a range in the Sample Editor.
Select an event or a range in the Audio Part Editor.
2. Select Audio > Direct Oine Processing.
3. On the Direct Oine Processing toolbar, click Add Process and select an audio process.
The selected audio process is added to process list in the left zone.
4. Activate Audition and make your changes on the process panel.
You get a visual feedback while a process is running. However, even if the processing is not
nished, you can activate Audition at any time.
RESULT
The audio process is rendered into the audio.
In the Project window, the Pool or the Audio Part Editor, the processed events show a
waveform symbol.
Applying Processing to Multiple Events
Direct Oine Processing allows you to add the built-in audio processes to multiple events at
once. You can also modify or delete processing on multiple events simultaneously.
Direct Oine Processing
Direct Oine Processing Window
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Cubase AI 11.0.0