8.0
MIDI Effects
Beat Designer
170
Flams
The Flam parameter lets you add flams, that is, short secondary drum hits just
before or after the actual main drum beat. You can add up to three flams for each
pattern step.
In the lower left section of the Beat Designer panel you can make settings for the
flams you created.
The first position slider specifies the flam position for all steps containing one single
flam, the second slider the flam positions for all steps containing two flams, and the
third slider the flam position for all steps containing three flams.
Adding Flams
PROCEDURE
1. Click in the lower left corner of the step you want to add a flam to.
Little squares appear in the step when you point the mouse at it. If you click a step,
the first square is filled to indicate that you added a flam.
2. Click again to add the second and third flam.
3. In the lower left section of the Beat Designer panel, make settings for the
flams that you created.
• To add the flams before or after the drum step, drag a position slider to the left
or right.
If you add flams before the first drum step in a pattern, this is indicated in the
display by a small arrow in the top left corner of this step. Starting playback at
the normal pattern start would result in these flams not being played.
• To set the velocity for the flams, use the vertical sliders to the right of the flam
sliders.
4. Start playback to hear the flams you created.
Offsetting Lanes
To the right of the step display, you can find the Offset sliders for the lanes. These
allow you to offset all drum steps on this lane.
PROCEDURE
1. Drag a slider to the left to make the drum steps start a little earlier and to the
right to let them start later.
For example, playing the bass drum or snare a little earlier allows you to add more
urgency to the drums, while delaying these drum sounds results in a more relaxed
drum pattern.