6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
87
Recording
An example:
1. Set the locators to where you want to start and end
recording.
2. Activate Punch in and Punch out on the Transport
panel.
3. Activate the “Stop after Automatic Punch Out” option
in the Preferences dialog (Transport page).
4. Set suitable pre-roll and post-roll times by clicking in
the corresponding fields on the Transport panel and typ
-
ing in time values.
5. Activate pre-roll and post-roll by clicking the buttons
next to the pre-roll and post-roll times so that they light up.
6. Activate recording.
The project cursor “rolls back” by the time specified in the pre-roll field
and playback starts. When the cursor reaches the left locator, recording
is automatically activated. When the cursor reaches the right locator, re
-
cording is deactivated, but playback continues for the time set in the
post-roll field before stopping.
Using the metronome
The metronome can output a click that can be used as a
timing reference. The two parameters that govern the tim-
ing of the metronome are tempo and time signature, as set
in the Tempo Track Editor (see
“Editing the tempo curve”
on page 292). The metronome can use a either an audio
click played back via the audio hardware, send MIDI data
to a connected device which will play back the click or
both.
You can also set up a precount (count-in) that will be
heard when you start recording from Stop mode. This can
be musical or time based.
• To activate the metronome click, activate the Click but-
ton on the Transport panel.
You can also select the “Metronome On” option on the Transport menu
or use the corresponding key command (by default [C]).
• To activate the precount, click the Precount button on
the Transport panel.
You can also select the “Precount On” option on the Transport menu or
set up a key command for this.
Metronome settings
You make settings for the metronome in the Metronome
Setup dialog, opened from the Transport menu.
In the Metronome Options section, the following options
are available:
The following precount options are available:
Click on/off Precount on/off
Option Description
Metronome in
Record/Play
Allows you to specify whether the metronome is heard
during playback, recording or both (when Click is acti
-
vated on the Transport panel).
Option Description
Precount Bars Sets the number of bars the metronome counts in before
recording starts.
Use Project
Count Base
If this option is activated, the metronome plays one click
per beat according to the project count base.
Use Count
Base
If this option is activated, a field appears to the right where
you specify the “rhythm” of the metronome. For example,
setting this to “1/8”, gives you eighth notes (two clicks per
beat). It is also possible to create unusual metronome
rhythms such as triplets.
Use Time Sign.
at Rec. Start
Time
When this is activated, the precount automatically uses
the time signature and tempo set at the position where
recording starts.
Use Time Sign.
at Project Time
When this is activated, the precount uses the time signa-
ture set on the tempo track. Furthermore, any tempo
changes on the tempo track during the precount are
applied.
Use Signature This lets you set a time signature for the precount. In this
mode, tempo changes on the tempo track do not affect
the precount.