6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
70
Playback and the Transport panel
• The primary time display format is set on the pop-up
menu to the right in the main time display.
• This setting also determines the time format displayed
for the left and right locators on the Transport panel.
• Cubase Elements only: The secondary time display is
completely independent, and the display format is set on
the pop-up menu to the right in the secondary time display.
• Cubase Elements only: You can swap time formats be-
tween the primary and secondary time displays by clicking
the double arrow symbol (Exchange Time Formats) be
-
tween them.
Setting the left and right locators
The left and right locators are a pair of position markers
used for specifying punch-in and punch-out positions dur
-
ing recording, and as boundaries for cycle playback and
recording.
Ö When cycle mode is activated on the Transport panel,
the area between the left and right locators will be re-
peated (cycled) on playback. However, if the right locator
is positioned before the left, this will work as a “jump” or
“skip mode” – when the project cursor reaches the right
locator it will immediately jump to the left locator position
and continue playback from there.
There are several ways to set locator positions:
• To set the left locator, press [Ctrl]/[Command] and click
at the desired position in the ruler.
Similarly, pressing [Alt]/[Option] and clicking in the ruler sets the right lo-
cator. You can also drag the locator “handles” directly in the ruler.
The locators are indicated by the “flags” in the ruler. The area between
the locators is highlighted in the ruler and in the Project window (see
“Appearance” on page 339). Note that if the right locator is before the
left locator, the color of the ruler between the locators will change.
• Click and drag in the upper half of the ruler to “draw” a
locator range.
If you click on an existing locator range, you can drag to move it.
• Pressing [Ctrl]/[Command] and pressing [1] or [2] on
the numeric keypad sets the left or right locator to the
project cursor position.
Similarly, you can press [1] or [2] on the numeric keypad (without [Ctrl]/
[Command]) to set the project cursor position to the left or right locator
position. Note that these are default key commands – you can change
these if you like.
• By creating cycle markers you can store any number of
left and right locator positions, which can be recalled by
simply double-clicking on the corresponding marker (see
“Editing markers on the marker track” on page 112).
• The “Locators to Selection” item on the Transport menu
(default key command [P]) sets the locators to encompass
the current selection.
This is available if you have selected one or several events or made a se-
lection range.
• You can also adjust the locators numerically on the
Transport panel.
Clicking the L/R buttons in the locator section on the Transport panel will
move the project cursor to the respective locator. If you press [Alt]/[Op
-
tion] and click the L or R button, the corresponding locator will be set to
the current project cursor position.
Playing back with the shuttle speed control
The shuttle speed control (the outer wheel on the Trans-
port panel) allows you to play back the project at any
speed (four times the playback speed at maximum), for
-
wards or backwards. This is a quick way to locate or “cue”
to any position in the project.
• Turn the shuttle speed wheel to the right to start
playback.
The further to the right you move the wheel, the faster the playback speed.
• If you turn the wheel to the left instead, the project will
play backwards.
The speed depends on how far to the left you turn the wheel.