6.0

Table Of Contents
47
Working with projects
Double-click with the Zoom tool (magnifying glass) to
Undo Zoom.
Press [Alt]/[Option] and double-click to Redo Zoom.
Adjusting how parts and events are shown
The Preferences on the File menu (the Cubase menu, un-
der Mac OS X) contains several settings for customizing
the display in the Project window.
The Event Display page contains common settings for all
track types:
The Event Display–Audio page contains settings for audio
events:
The Event Display–MIDI page contains settings for MIDI
parts:
Audio handling
When you work with audio files, it is crucial to understand
how audio is handled in Cubase:
When you edit or process audio in the Project window,
you always work with an audio clip that is automatically
created on import or during recording. This audio clip re
-
fers to an audio file on the hard disk that itself remains un-
touched. This means, that audio editing and processing is
“non-destructive”, in the sense that you can always undo
changes or revert to the original versions.
An audio clip does not necessarily refer to just one origi-
nal audio file! If you apply some processing to a specific
section of an audio clip, for example, this will create a new
audio file containing only this section. The processing will
then be applied to the new audio file only, leaving the orig
-
inal audio file unchanged. Finally, the audio clip is auto-
matically adjusted, so that it refers both to the original file
and to the new, processed file. During playback, the pro
-
gram will switch between the original file and the pro-
cessed file at the correct positions. You will hear this as a
single recording, with processing applied to one section
only. This feature makes it possible to undo processing at
a later stage, and to apply different processing to different
audio clips that refer to the same original file.
An audio event is the object that you place on a time po-
sition in Cubase. If you make copies of an audio event and
move them to different positions in the project, they will
still all refer to the same audio clip. Furthermore, each au
-
dio event has an Offset value and a Length value. These
determine at which positions in the clip the event will start
and end, i.
e. which section of the audio clip will be played
back by the audio event. For example, if you resize the au-
dio event, you will just change its start and/or end position
in the audio clip – the clip itself will not be affected.
Option Description
Show Event
Names
Determines whether the names of parts and events are
shown in the Project window.
Show Event
Data on Small
Track Heights
If this is activated, the contents of events and parts will be
shown, even if the height of a track is very small.
Option Description
Interpolate
Audio Images
If the option is deactivated, single sample values are drawn
as “steps”. If the option is activated they are interpolated to
form “curves”.
Show Event
Volume Curves
Always
If this is activated the “volume curves” created with the
volume and fade handles are always shown – if not, the
curves are only shown for selected events.
Show
Waveforms
Determines whether audio waveforms are shown at all.
Background
Color
Modulation
When this is activated, the backgrounds of audio wave-
forms are displayed in a different way, reflecting the
waveform dynamics. This is especially useful to get an
overview when working with small track heights.
Option Description
Default Edit
Action
Determines which editor is opened when you double-
click a MIDI part, or select it and press [Ctrl]/[Com
-
mand]-[E]. Note that this setting is overridden for tracks
with drum maps if the “Edit as Drums when Drum Map is
assigned” option (see below) is activated.
Part Data
Mode
Determines if and how events in MIDI parts are shown in
the Project window: as lines, as score notes, as drum
notes, or as blocks. If “No Data” is selected, events will
not be shown at all. Note that this setting is overridden for
tracks with drum maps if the “Edit as Drums when Drum
Map is assigned” option (see below) is activated.
Show
Controllers
Governs whether non-note events (controllers, etc.) are
shown in MIDI parts in the Project window.
Edit as Drums
when Drum
Map is
assigned
If this is activated, parts on MIDI tracks with drum maps
assigned will be shown with drum note symbols in the
Project window. Also, the parts will automatically open in
the Drum Editor when double-clicked (overriding the De
-
fault Edit Action setting above).
Note Name
Style
Determines how MIDI note names (pitches) are dis-
played in editors, etc.
Option Description