6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
37
The Project window
Magnetic Cursor
This grid type lets the project cursor become “magnetic”.
Dragging an event near the cursor causes the event to be
aligned with the cursor position.
Grid + Cursor
This is a combination of “Grid” and “Magnetic Cursor”.
Events + Cursor
This is a combination of “Events” and “Magnetic Cursor”.
Events + Grid + Cursor
This is a combination of “Events”, “Grid” and “Magnetic
Cursor”.
Snap to Zero Crossing
When this option is activated on the toolbar, splitting and
sizing of audio events is done at zero crossings (positions
in the audio where the amplitude is zero). This helps you
avoid pops and clicks which might otherwise be caused
by sudden amplitude changes.
Auto-Scroll
When the Auto-Scroll option is activated, the waveform
display will scroll during playback, keeping the project cur-
sor visible in the window. You can find the Auto-Scroll but-
ton on the toolbars of the Project window and all editors.
“Auto-Scroll” and “Suspend Auto-Scroll when Editing” are activated.
• If the “Stationary Cursors” option is activated in the Pre-
ferences dialog (Transport page), the project cursor will
be positioned in the middle of the screen (if possible).
Suspending Auto-Scroll
When editing parts or events during playback with Auto-
Scroll enabled, you may suddenly “lose sight” of the ed-
ited material as the display follows the project cursor.
If you do not want the Project window display to change
when editing during playback, you can activate the “Sus-
pend Auto-Scroll when Editing” button. You will find this
button right next to the Auto-Scroll button. When this op-
tion is enabled, auto-scrolling is suspended as soon as
you click anywhere in the event display during playback.
Proceed as follows:
1. Open a project that contains audio or MIDI parts/
events.
2. Enable both the “Auto-Scroll” and the “Suspend Auto-
Scroll when Editing” buttons.
3. Start playback.
4. Edit an audio or MIDI part/event of your project (e. g.
click and drag it to a different location on its track).
The Auto-Scroll button turns orange.
Auto-Scrolling is now suspended, i. e. when the project
cursor moves to the right edge of the Project window, the
display will not follow to keep the cursor visible.
As soon as playback stops or when you click the Auto-
Scroll button again, Cubase will return to the normal Auto-
Scroll behavior.