6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
36
The Project window
The Snap Type pop-up menu
To determine how the Snap function works, open the
Snap Type pop-up menu and select one of the available
options.
In the Snap Type pop-up menu the following options are
available:
Grid
If you select this Snap type, the Snap positions are set
with the Grid Type pop-up menu. The options depend on
the display format selected for the ruler. For example, if the
ruler is set to show bars and beats, the grid can be set to
bars, beats, or the quantize value set with the selected
quantize preset. If a time or frame-based ruler format is se
-
lected, the Grid Type pop-up menu contains time or
frame-based grid options, etc.
When Seconds is selected as ruler format, the Grid Type pop-up menu
contains time-based grid options.
Grid Relative
If you select this Snap type, events and parts will not be
“magnetic” to the grid. Rather, the grid determines the
step size for moving the events. This means that a moved
event will keep its original position relative to the grid.
For example, if an event starts at the position 3.04.01 (one
beat before bar 4), Snap is set to Grid Relative and the Grid
Type pop-up menu is set to “Bar”, you can move the event
in steps of one bar – to the positions 4.04.01, 5.04.01 and
so on. The event will keep its relative position to the grid, i.
e.
stay one beat before the bar lines.
• This only applies when dragging existing events or parts
– when you create new events or parts this snap type
works like “Grid”.
Events
This grid type makes the start and end positions of other
events and parts become “magnetic”. This means that if
you drag an event to a position near the start or end of an
-
other event, it is automatically aligned with the start or end
of the other event. For audio events, the position of the
snap point is also magnetic (see
“Adjusting the snap
point” on page 181).
• Note that this includes marker events on the marker
track.
This allows you to snap events to marker positions, and vice versa.
Shuffle
Shuffle is useful when you want to change the order of ad-
jacent events. If you have two adjacent events and drag
the first one to the right, past the second event, the two
events will change places.
The same principle works when changing the order of
more than two events:
12345
52431
Dragging event 2 past event 4…
…changes the order of events 2, 3 and 4.