6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
326
ReWire (not in Cubase LE)
Activating ReWire channels
ReWire supports streaming of up to 64 separate audio
channels, while ReWire2 supports 256 channels. The ex-
act number of available ReWire channels depends on the
synthesizer application. Using the ReWire Device panels
in Cubase, you can specify which of the available chan
-
nels you want to use:
1. Pull down the Devices menu and select the menu item
with the name of the ReWire application. All recognized
ReWire compatible applications will be available on the
menu.
The ReWire panel appears. This consists of a number of rows, one for
each available ReWire channel.
2. Click on the power buttons to the left to activate/de-
activate the desired channels.
The buttons light up to indicate activated channels. Please note that the
more ReWire channels you activate, the more processing power is
required.
• For information about exactly what signal is carried on
each channel, see the documentation of the synthesizer
application.
3. If desired, double-click on the labels in the right col-
umn, and type in another name.
These labels will be used in the Cubase Mixer to identify the ReWire
channels.
Using the transport and tempo
controls
Basic transport controls
When you run ReWire, the transports in the two programs
are completely linked. It does not matter in which program
you play, stop, fast forward or rewind. However, recording
(if applicable) is still completely separate in the two applica
-
tions.
Loop settings
If there is a loop or cycle facility in the synthesizer applica-
tion, that loop will be completely linked to the cycle in Cu-
base. This means that you can move the start and end point
for the loop or turn the loop on or off in either program, and
this will be reflected in the other.
Tempo settings
As far as tempo goes, Cubase is always the master. This
means that both programs will run in the tempo set in
Cubase.
However, if you are not using the tempo track in Cubase,
you can adjust the tempo in either program, and this will
immediately be reflected in the other.
!
This is only relevant if the synthesizer application has
some sort of built-in sequencer or similar.
!
If you are using the tempo track in Cubase (i. e. the
Tempo button is activated on the Transport panel),
you should not adjust the tempo in the synthesizer
application, since a tempo request from ReWire will
automatically deactivate the tempo track in Cubase!