6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
297
Export Audio Mixdown
Introduction
The Export Audio Mixdown function in Cubase allows you
to mix down audio from the program to a file on your hard
disk.
You always mix down an output channel. For example, if
you have set up a stereo mix with tracks routed to a stereo
output bus, mixing down that output bus would give you a
mixdown file containing the whole mix.
Please note the following:
• The Export Audio Mixdown function mixes down the
area between the left and right locators.
• When you mix down, you get what you hear – mutes,
Mixer settings, record enable, and insert effects are taken
into account.
Note though that you will only include the sound of the channel you se-
lect for mixdown.
• MIDI tracks are not included in the mixdown!
To make a complete mixdown containing both MIDI and audio, you first
need to record all your MIDI music onto audio tracks (by connecting the
outputs of your MIDI instruments to your audio inputs and recording, as
with any other sound source).
Mixing down to audio files
1. Set up the left and right locators to encompass the
section you want to mix down.
2. Set up your tracks so that they play back the way you
want.
This includes muting unwanted tracks or parts, making manual Mixer set-
tings and/or activating the R (Read) automation buttons for some or all
Mixer channels.
3. Pull down the File menu and select “Audio Mixdown…”
from the Export submenu.
The Export Audio Mixdown dialog opens.
4. In the Channel Selection section to the left, select the
channel you want to mix down. The list contains all output
channels available in the project (see “About the Channel
Selection section” on page 298).
5. In the File Location section at the top you can specify
a name and path for the mixdown file.
For details about the naming options, see “About the File Location sec-
tion” on page 298.
6. Select an entry from the File Format pop-up menu and
make additional settings for the file to be created.
This includes codec settings, meta data, sample rate, bit depth, etc. The
available options depend on the selected file format, see
“The available
file formats” on page 299.
7. In the Audio Engine Output section, activate the Split
Channels option if you want to export the two channels of
a stereo bus as separate mono files.
For details about the settings relating to the audio engine, see “About the
Audio Engine Output section” on page 298.
8. Activate Realtime Export if you want the export to hap-
pen in realtime (see “About the Audio Engine Output sec-
tion” on page 298).
9. If you want to automatically import the resulting audio
file back into Cubase, activate any of the checkboxes in
the “Import into Project” section.
For details about the available options, see “About the Import into Project
section” on page 299.