6.0

Table Of Contents
278
The MIDI editors
The Drum Map Setup dialog
To set up and manage your drum maps, select Drum Map
Setup from the Map pop-up menu or the MIDI menu. This
opens the following dialog:
This is where you load, create, modify, and save drum
maps. The list on the left shows the currently loaded drum
maps; selecting a drum map in the list displays its sounds
and settings on the right.
Ö The settings for the drum sounds are exactly the same
as in the Drum Editor (see “Drum map settings” on page
276). As in the Drum Editor, you can click the leftmost col-
umn to audition a drum sound.
Ö If you audition a sound in the Drum Map Setup dialog
and the sound is set to MIDI output “Default”, the output
selected on the Output pop-up menu in the lower left cor
-
ner is used. When auditioning a default output sound in
the Drum Editor, the MIDI output selected for the track is
used, as described in section
“The Channel and Output
settings” on page 277.
Open the Functions pop-up menu in the top left corner to
open a list of available functionalities:
Ö Drum maps are saved with the project files. If you have
created or modified a drum map, use the Save function to
store it as a separate XML file, available for loading into
other projects.
Ö If you always want to have the same drum map(s) in-
cluded in your projects, you may want to load these into
the template – see “Save as Template” on page 41.
O-Note Conversion
This function on the MIDI menu goes through the selected
MIDI part(s) and sets the actual pitch of each note accord
-
ing to its O-note setting. This is useful if you want to convert
a track to a “regular” MIDI track (with no drum map) and still
have the notes play back the correct drum sound. A typical
application is if you want to export your MIDI recording as a
standard MIDI file (see
“Exporting and importing standard
MIDI files” on page 332) – by first performing an O-Note
Conversion you make sure that your drum tracks play back
as intended when they are exported.
Button Description
New Map Click this to add a new drum map to the project. The
drum sounds are named “Sound 1, Sound 2”, and so on,
and have all parameters set to default values. The map is
named “Empty Map”, but you can rename it by clicking
and typing in the list.
New Copy Adds a copy of the currently selected drum map. This is
probably the quickest way to create a new drum map: se
-
lect the map that is similar to what you want, create a
copy, change the desired drum sound settings, and re
-
name the map in the list.
Remove Removes the selected drum map from the project.
Load… Opens a file dialog, allowing you to load drum maps from
disk. The Cubase DVD contains a number of drum maps
for different MIDI instruments – use this function to load
the desired maps into your project.
Save… Opens a file dialog for saving the drum map selected in
the list. If you have created or modified a drum map, you
can use this function to save it as a file on disk – this al
-
lows you to load it into other projects. Drum map files
have the extension “.drm”.
Init Display
Notes
Allows you to reset the Display Notes entry to the original
setting, i.
e. the Pitch entry.
Close Closes the dialog.
Button Description