6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
274
The MIDI editors
Please note the following:
• The number of columns in the list depends on whether a
drum map is selected for the track or not.
See “Working with drum maps” on page 276.
• You can reorder the columns by dragging the column
headings, and resize them by dragging the dividers be-
tween the column headings.
The note display
The note display of the Drum Editor displays notes as dia-
mond symbols. The vertical position of the notes corres-
ponds to the drum sound list to the left, while the horizontal
position corresponds to the note’s position in time, just as
in the Key Editor. Note, however, that the diamond symbols
do not indicate the length of the notes. This makes sense,
since drum sounds most often are “one-shot” samples that
play to their end regardless of the note lengths.
Drum map and names pop-up menus
Below the drum sound list there are two pop-up menus,
used for selecting a drum map for the edited track or (if no
drum map is selected) a list of drum sound names. For an
explanation of drum maps, see
“Working with drum maps”
on page 276.
Controller display
The controller display in the Drum Editor is the same as in
the Key Editor, see “Using the controller display” on page
265.
When you select a line in the drum sound list (to the left of
the event display), only the velocity controller events be
-
longing to the note events on this line are displayed in the
controller display.
• If you select more than one line in the drum sound list,
the controller lane shows all velocity controller events for
all notes on the selected lines.
This helps you when having to adjust the controller values between dif-
ferent drum sounds.
Drum Editor operations
The basic handling (zooming, playback, auditioning, etc.)
is the same as in the Key Editor (see
“Key Editor opera-
tions” on page 257). The following sections describe the
procedures and features specific to the Drum Editor.
Creating and editing notes
The standard way of entering notes in the Drum Editor is
to click with the Drumstick tool.
Quantize This value is used when entering and editing notes as de-
scribed in the sections “Creating and editing notes” on
page 274 and “Moving, duplicating, or repeating notes”
on page 275.
Mute Allows you to mute a drum sound, excluding it from play-
back, see “Muting notes and drum sounds” on page 275.
I-Note This is the “input note” for the drum sound. When this
MIDI note is sent into Cubase, (i.
e. played by you), the
note is mapped to the corresponding drum sound (and
automatically transposed according to the Pitch setting
for the sound).
O-Note This is the “output note”, i. e. the MIDI note number that is
sent out every time the drum sound is played back.
Channel The drum sound is played back on this MIDI channel.
Output The drum sound is played back on this MIDI output. If you
set this to “Default”, the MIDI output selected for the
track is used.
Column Description