6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
268
The MIDI editors
• Clicking and dragging with the Line tool in Line mode
allows you to create events in a straight line.
This is the best way to draw linear controller ramps.
• The Parabola mode works in the same way, but ar-
ranges the values on a parabola curve instead, giving
more “natural” curves and fades.
Note that the result depends on the direction from which you draw the
parabola.
• In Parabola mode, you can use modifier keys to deter-
mine the shape of the parabola curve.
If you press [Ctrl]/[Command], the parabola curve will be reversed. If you
press [Alt]/[Option]-[Ctrl]/[Command] while Snap is activated, you can
change the position of the whole curve (in both cases the snap value for
the positioning will be a quarter of the quantize value). If you press [Shift],
the exponent will be increased or decreased.
Ö In Line and Parabola modes, the Length Quantize
value determines the “density” of created controller curves
(if Snap is activated). For very smooth curves, use a small
Length Quantize value or turn off Snap. To avoid over-
dense controller curves (which may cause MIDI playback
to “stutter”), use a medium-low density.
Ö If Length Quantize is set to “Quantize Link” and you
enter data in Sine, Triangle or Square mode, the density of
the events depends on the Zoom factor.
• The Sine, Triangle and Square modes create events
with values aligned to continuous curves.
In these modes, the quantize value determines the period of the curve
(the length of one curve “cycle”) and the Length Quantize value deter
-
mines the density of the events (the lower the Length Quantize note
value, the smoother the curve).
• In Sine, Triangle and Square mode you can also use
modifier keys to determine the shape of the curve.
If you press [Ctrl]/[Command] you can change the phase of the beginning
of the curve, if you press [Alt]/[Option]-[Ctrl]/[Command] while snap is ac
-
tivated you can change the position of the whole curve (in both cases the
snap value for the positioning will be a quarter of the quantize value).
Ö You can also set the curve period freely by holding
down [Shift] when you insert events in Sine, Triangle or
Square mode. Activate Snap, [Shift]-click and drag to set
the length of one period. The period length will be a multi
-
ple of the quantize value.
• In Triangle and Square mode, you can press [Shift]-
[Ctrl]/[Command] to change the maximum position of the
triangle curve (to create sawtooth curves) or the pulse of
the square curve.
Converting a controller curve to a ramp using the
Line tool.