6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
248
MIDI processing
An example:
This part contains events on MIDI channels 1, 2, and 3.
Selecting “Dissolve Part” creates new parts on new tracks, set to chan-
nels 1, 2, and 3. Each new part contains only the events on the respec-
tive MIDI channel. The original MIDI part is muted.
Dissolving parts into separate pitches
The Dissolve Part function can also scan MIDI parts for
events of different pitches, and distribute the events into
new parts on new tracks, one for each pitch. This is useful
when the different pitches are not used in a melodic con
-
text, but rather for separating different sounds (e. g. MIDI
drum tracks or sampler sound FX tracks). By dissolving
such parts, you can work with each sound individually, on
a separate track.
Proceed as follows:
1. Select the parts containing MIDI data.
2. Select “Dissolve Part” from the MIDI menu.
3. In the dialog that opens, select the “Separate Pitches”
option.
A new MIDI track is created for each used pitch in the selected parts.
The events are then copied into the parts on the track for the corres
-
ponding pitch. Finally, the original parts are muted.
Repeat Loop
With this function, the events inside the independent track
loops will be repeated until the end of the part, i. e. the
notes that were previously only played repeatedly are now
actual notes on the MIDI track. Events to the right of the
independent track loop (within the same part) will be re
-
placed by this function. For more information about inde-
pendent track loops, see “The independent track loop” on
page 258.
Other MIDI functions
The following items can be found on the Functions sub-
menu of the MIDI menu:
Legato
Extends each selected note so that it reaches the next note.
You can specify a gap or overlap for this function with the
“Legato Overlap” setting in the Preferences dialog (Edit
-
ing–MIDI page).
When using Legato with this setting, each note will be extended to end
5 ticks before the next note.
When you activate “Legato Mode: Between Selected
Notes Only”, the length of the note will be adjusted so that
it reaches the next selected note, allowing you to apply
Legato only to your bass line, for example.
Ö You can also apply a legato using the “Scale Length/
Legato” slider in the MIDI editors, see “The Length sec-
tion” on page 256.