6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
246
MIDI processing
Use Range
When this is activated, transposed notes will remain within
the limit that you specify with the Low and High values.
If a note would end up outside this limit after transposition,
it is shifted to another octave, keeping the correct trans-
posed pitch if possible. If the range between the upper
and lower limit is very narrow, the note will be transposed
“as far as possible”, i.
e. to notes specified with the Low
and High values. If you set Low and High to the same
value, all notes will be transposed to this pitch!
OK and Cancel
Clicking OK performs the transposition. Clicking Cancel
closes the dialog without transposing.
Making your settings permanent
The settings described in the chapter “MIDI realtime pa-
rameters” on page 233 do not change the MIDI events
themselves, but work like a “filter”, affecting the music on
playback. Therefore, you may want to make them perma
-
nent, i. e. convert them to “real” MIDI events, for example
to transpose a track and then edit the transposed notes in
a MIDI editor. For this, you can use two commands from
the MIDI menu: “Freeze MIDI Modifiers” and “Merge MIDI
in Loop”.
Freeze MIDI Modifiers
“Freeze MIDI Modifiers” applies all filter settings perma-
nently to the selected track. The settings are “added” to
the events on the track, and all modifiers are set to zero.
The “Freeze MIDI Modifiers” function affects the following
settings for MIDI tracks:
• Several settings on the main tab of the Inspector (program
and bank selection and the Delay parameter).
• The settings on the MIDI Modifiers tab (i. e. Transpose, Veloc-
ity Shift, Velocity Compression, and Length Compression).
The following settings for MIDI parts are taken into account
as well:
• The Transpose and Velocity settings for parts displayed on the
info line – the Volume setting is not taken into account.
Merge MIDI in Loop
The “Merge MIDI in Loop” function combines all unmuted
MIDI events on all unmuted tracks, applies MIDI modifiers
and effects, and generates a new MIDI part, containing all
the events as you would hear them during playback. Pro
-
ceed as follows:
1. Mute all the tracks that you do not want to include in
the merge.
Instead of muting whole tracks, you can also mute individual parts.
2. Set up the left and right locators to encompass the
area that you want to merge.
Only events starting within this area will be included.
3. Select the track on which you want the new part to be
created.
If you do not select a track, a new MIDI track is created. If several MIDI
tracks are selected, the new part is inserted on the first selected track. Ex
-
isting data on the selected track can be kept or overwritten (see below).
4. On the MIDI menu, select “Merge MIDI in Loop…”.
The MIDI Merge Options dialog opens.
The following options are available:
5. Activate the desired options and click OK.
A new part is created between the locators on the destination track, con-
taining the processed MIDI events.
Ö If you only want to include events from a single track in
the merge operation, you may want to solo the track.
Option Description
Include Inserts If this is activated, any MIDI modifiers currently activated
for the tracks will be applied.
Erase
Destination
If this is activated, any existing MIDI data between the left
and right locators on the destination track will be deleted.
Include Chase If this is activated, events placed outside the selected part
but relating to it will be included in the processing, e.
g. a
Program Change right before the left locator. For details
about chase events, see
“About Chase” on page 72.