6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
185
The Sample Editor
Selecting an algorithm for realtime playback
On the Algorithm pop-up menu on the toolbar you can se-
lect the algorithm preset to be applied during realtime
playback. This setting affects warp changes in Musical
Mode.
The pop-up menu contains various options that govern
the audio quality of the realtime time stretching. There are
presets for common uses and a Custom option that allows
you to manually set warp parameters. For a detailed de
-
scription of the available presets, see “About time stretch
and pitch shift algorithms” on page 175.
Musical Mode
You can use the Musical Mode to tempo-match audio
loops to the project tempo. Musical Mode allows you to
lock audio clips to the project tempo by using realtime
time stretching. This is very useful if you want to use audio
in your project without worrying too much about timing.
If you want to use Musical Mode, verify that the length in
bars corresponds to the audio file you imported. If neces
-
sary, listen to your audio and enter the correct length in
bars and beats.
When Musical Mode is activated, audio events will adapt
to any tempo changes in Cubase, just like MIDI events.
You can activate Musical Mode on the toolbar.
Ö It is also possible to activate/deactivate Musical Mode
from within the Pool by clicking the corresponding check-
box in the Musical Mode column.
Warping audio
Warping is a term used to describe the realtime time
stretching of a selected section of audio. Warping is gen
-
erally used to correct the tempo or timing of audio.
Adjusting loops to the project tempo using
Musical Mode
Audio loops are normally short audio files containing a de-
fined number of bars with straight beats. These loops can
be adjusted to the project tempo by using the Musical
Mode function. Proceed as follows:
1. Import an audio loop into a project and double-click it
to open the Sample Editor.
2. From the Algorithm pop-up menu on the toolbar, se-
lect the algorithm preset to be applied during realtime
playback.
For details about the available options, see “About time stretch and pitch
shift algorithms” on page 175.
3. Listen to the loop and, if necessary, correct the Bars
and Beats values on the toolbar.
!
Cubase supports ACID® loops. These loops are
standard audio files but with embedded tempo/length
information. When ACID® files are imported into Cu
-
base, Musical Mode is automatically activated and the
loops will adapt to the project tempo.