6.0

Table Of Contents
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The Sample Editor
Cubase Elements only: You can also adjust the snap
point by setting the project cursor at the desired position
and selecting “Snap Point To Cursor” on the Audio menu.
The snap point will be set to the position of the cursor. This method can
also be used in the Project window and the Audio Part Editor.
It is also possible to define a snap point for a clip (for
which there is no event yet).
To open a clip in the Sample Editor, double-click it in the
Pool. After having set the snap point, you can insert the
clip into the project from the Pool or the Sample Editor
with the set snap point position.
Drawing in the Sample Editor
It is possible to edit the audio clip at sample level by draw-
ing with the Pencil tool. This can be useful if you need to
manually edit out a spike or click, etc.
Proceed as follows:
1. Zoom in to a zoom value lower than 1.
This means that there is more than one screen pixel per sample.
2. Select the Pencil tool.
3. Click at the beginning of the section that you want to
correct and draw in the new curve.
A range selection covering the edited section is automatically applied.
Making selections
To select an audio section in the Sample Editor, click and
drag with the Range Selection tool.
If “Snap to Zero Crossing” is activated on the toolbar,
the selection’s start and end are always at zero crossings.
You can resize the selection by dragging its left and
right edge or by [Shift]-clicking.
Using the Select menu
On the Select submenu of the Edit menu you find the fol-
lowing options:
Ö Several of these options are also available on the
Sample Editor context menu.
Editing selection ranges
Selections in the Sample Editor can be processed in sev-
eral ways.
If you attempt to edit an event that is a shared copy (i. e.
the event refers to a clip that is used by other events in the
project), you are asked whether you want to create a new
version of the clip.
Select “New Version” if you want the editing to affect
the selected event only. Select “Continue” if you want the
editing to affect all shared copies.
!
Events and clips can have different snap points. If
you open a clip from the Pool, you can edit the clip
snap point. If you open a clip from within the project
window, you can edit the event snap point. The clip
snap point serves as a template for the event snap
point. However, it is the event snap point that is
taken into account when snapping.
A selected range
Option Description
All Selects the whole clip.
None Selects no audio (the selection length is set to “0”).
In Loop Selects all audio between the left and right locator.
Select Event Selects only the audio that is included in the edited event.
This is grayed out if you have opened the Sample Editor
from the Pool (in which case the whole clip is opened for
editing, not an event).
From Start
to
Cursor
Selects all audio between the clip start and the project
cursor.
From Cursor
to
End
Selects all audio between the project cursor and the
end of the clip. For this to work, the project cursor must
be within the clip boundaries.
Left Selection
Side to Cursor
Moves the left side of the current selection range to the
project cursor position. For this to work, the cursor must
be within the clip boundaries.
Right Selection
Side to Cursor
Moves the right side of the current selection range to
the project cursor position (or the end of the clip, if the
cursor is to the right of the clip).