6.0

Table Of Contents
168
Audio processing and functions
Clipping detection text
If you use the Preview function before applying the pro-
cessing, the text below the slider indicates whether the
current settings result in clipping (audio levels above
0
dB). If that is the case, lower the Gain value and use the
Preview function again.
If you want to increase the level of the audio as much as
possible without causing clipping, use the Normalize func-
tion instead (see “Normalize” on page 169).
Pre-Crossfade and Post-Crossfade
See “Pre/Post-Crossfade” on page 167.
Merge Clipboard
This function mixes the audio from the clipboard into the
audio selected for processing, starting at the beginning of
the selection.
The dialog contains the following settings:
Sources mix
Allows you to specify a mix ratio between the original (the
audio selected for processing) and the copy (the audio on
the clipboard).
Pre-Crossfade and Post-Crossfade
See “Pre/Post-Crossfade” on page 167.
Noise Gate
Scans the audio for sections weaker than a specified
threshold level and replaces them with silence. The dialog
contains the following settings:
Threshold
The level below which you want audio to be silenced.
Levels below this value will close the gate.
Attack Time
The time it takes for the gate to open fully after the audio
level has exceeded the threshold level.
Min. Opening Time
This is the shortest time the gate will remain open. If you
find that the gate opens and closes too often when pro-
cessing material that varies rapidly in level, try raising this
value.
Release Time
The time it takes for the gate to close fully after the audio
level has dropped below the threshold level.
Linked Channels
This is available for stereo audio only. When it is activated,
the Noise Gate is opened for both channels as soon as
one or both channels exceed the Threshold level. When
Linked Channels is deactivated, the Noise Gate works in
-
dependently for the left and right channel.
Dry/Wet mix
Allows you to specify a mix ratio between “dry” and pro-
cessed sound.
Pre-Crossfade and Post-Crossfade
See “Pre/Post-Crossfade” on page 167.
!
For this function to be available, you need to have cut
or copied a range of audio in the Sample Editor first.