6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
166
Audio processing and functions
Background
Audio processing in Cubase can be called “non-destruc-
tive”, in the sense that you can always undo changes or
revert to the original versions. This is possible because
processing affects audio clips rather than the actual audio
files, and because audio clips can refer to more than one
audio file. This is how it works:
1. If you process an event or a selection range, a new
audio file is created in the Edits folder, within your project
folder.
This new file contains the processed audio, while the original file is unaf-
fected.
2. The processed section of the audio clip (the section
corresponding to the event or selection range) then refers
to the new, processed audio file.
The other sections of the clip will still refer to the original file.
• The original, unprocessed audio file can still be used by
other clips in the project, by other projects or by other ap-
plications.
Audio processing
You apply processing by making a selection and selecting
a function from the Process submenu of the Audio menu.
Processing is applied according to the following rules:
• When events are selected in the Project window or the
Audio Part Editor, the processing will be applied to these
events only.
Processing will only affect the clip sections that are referenced by the
events.
• When an audio clip is selected in the Pool, the process-
ing will be applied to the whole clip.
• When you have made a selection range, the processing
will be applied to this range only.
Other sections of the clip are not affected.
If you attempt to process an event that is a shared copy
(i. e. the event refers to a clip that is used by other events
in the project), you are asked whether you want to create a
new version of the clip.
Select “New Version” if you want the processing to affect the selected
event only. Select “Continue” if you want the processing to affect all
shared copies.
Ö If you activate “Please, don’t ask again”, any further pro-
cessing you do will conform to the selected method (“Con-
tinue” or “New Version”). You can change this setting at
any time by using the “On Processing Shared Clips” pop-
up menu in the Preferences dialog (Editing–Audio page).
Also, “Create New Version” will now be displayed as an
option in the dialog for the processing function.
Common settings and features
If there are any settings for the selected Audio processing
function, these will appear when you select the function
from the Process submenu. While most settings are spe
-
cific for the function, some features and settings work in
the same way for several functions.
The “More…” button
If the dialog has a lot of settings, some options may be
hidden when the dialog opens. To reveal these, click the
“More…” button.
To hide the settings, click the button again (now labeled
“Less…”).