6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
137
Audio effects
• If you have added several effects to the FX channel, the
signal passes through the effects in series, from the top
(the first slot) downward.
This allows for “custom” send effect configurations – e. g. a chorus fol-
lowed by a reverb followed by an EQ and so on.
• The FX channel track has its own channel strip in the
Mixer, the effect return channel.
Here you can adjust the effect return level and balance, add EQ and
route the effect return to any output bus.
• Each FX channel track can have any number of automa-
tion tracks, for automating various effect parameters.
See the chapter “Automation” on page 156 for more information.
Setting up send effects
Adding an FX channel track
1. Pull down the Project menu, open the “Add Track”
submenu and select “FX Channel”.
A dialog opens.
2. Select a channel configuration for the FX channel
track.
Normally, stereo is a good choice since most effect plug-ins have stereo
outputs.
3. Select an effect for the FX channel track.
This is not strictly necessary at this point – you can also leave the plug-in
pop-up menu set to “No Effect” and add effects to the FX channel later.
4. Click the Add Track button.
An FX channel track is added to the track list, and the selected effect, if
any, is loaded into the first insert effect slot for the FX channel (in that
case, the lit Inserts tab for the FX channel track in the Inspector indicates
that an effect has been assigned and automatically activated).
• All FX channel tracks you create will appear in a dedi-
cated “folder” track in the track list.
This makes it easy to manage and keep track of all your FX channel
tracks, and also allows you to save screen space by folding in the FX
Channel folder.
FX channel tracks are automatically named “FX 1”, “FX 2” etc., but you
can rename them if you wish. Just double-click the name of an FX chan-
nel track in either the track list or the Inspector and type in a new name.
Adding and setting up effects
As mentioned above, you can add a single insert effect
when you create the FX channel track. To add and set up
effects after the FX channel track is created, you can ei
-
ther use the Inspector for the track (click the Inserts tab)
or the VST FX Channel Settings window:
1. Click the Edit (“e”) button for the FX channel track (in
the track list, Mixer or Inspector).
The VST FX Channel Settings window appears, similar to a regular
Channel Settings window.
On the left in the window you can find the Inserts section.
2. Make sure that the FX channel is routed to the correct
output bus.
This is done with the Output Routing pop-up menu at the top of the fader
section (also available in the Inspector).
3. To add an insert effect in an empty slot (or to replace
the current effect in a slot), click in the slot and select an
effect from the pop-up menu.
This works just like when selecting insert effects for a regular audio
channel.