6.0
Table Of Contents
- Table of Contents
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades and crossfades
- The arranger track (Cubase Elements only)
- Using markers
- The Mixer
- Audio effects
- VST instruments and instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with track presets
- Remote controlling Cubase
- MIDI realtime parameters
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The Score Editor – Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- File handling
- Customizing
- Key commands
- Index
106
The arranger track (Cubase Elements only)
4. Click the “Go Back” button to go back to the Arranger
Editor or close the window by clicking its Close button.
Live mode
If you have set up an arranger track and play it back, you
have also the possibility to influence the playback order
“live”. Note that the Arranger mode has to be activated to
be able to use the Live mode.
1. Set up an arranger chain in the Inspector or in the Ar-
ranger Editor for an arranger track, activate the Arranger
mode and play back your project.
Now you can use your arranger events listed in the lower section of the
Inspector to play back your project in Live mode.
2. Switch into Live mode by clicking on the little arrow in
the lower list of the Inspector to the left of the arranger
event you want to trigger.
The arranger event will be looped endlessly, until you click on another ar-
ranger event. This might be useful, for example, if you want to loop a gui-
tar solo with a flexible length.
In the Jump Mode pop-up menu, you can define how long
the active arranger event will be played, before jumping to
the next one. The following options are available:
• You can stop Live mode by clicking the Stop button or
go back to “normal” playback in Arranger mode by clicking
on any arranger event in the upper list.
In the latter case, playback will be continued from the arranger event
where you clicked.
Arranging your music to video
The relative time of your arranger track can be taken as a
reference instead of the project time. This is useful, if you
want to use the arranger track to compose music for video
and fill a specific video section with music, by repeating
the corresponding number of arranger events.
If you position your external sync master device to a posi-
tion that does not match the Project Start time, Cubase
will jump automatically to the right position in the arranger
track and will start playback from there, i.
e. the correct rel-
ative position and not the absolute project time will be
found. The reference for the external timecode can be
MIDI or any other timecode that can be interpreted/read
by Cubase.
Option Description
None Jumps to the next section immediately.
4 bars,
2
bars
When one of these modes is selected, a grid of 4 or 2 bars (de-
pending on the setting) will be placed on the active arranger
event. Whenever the respective grid line is reached, playback
will jump to the next arranger event. An example:
Let’s say you have an arranger event which is 8 bars long and
the grid is set to 4 bars. When the cursor is anywhere within the
first 4 bars of the arranger event when you hit the next arranger
event, playback will jump to the next event when the end of the
fourth bar of the arranger event is reached. When the cursor is
anywhere within the last 4 bars of the arranger event, playback
will jump to the next event at the end of the event.
When an event is shorter than 4 (or 2) bars and this mode is se-
lected, playback will jump to the next section at the event end.
1 bar Jumps to the next section at the next bar line.
1 beat Jumps to the next section at the next beat.
End Plays the current section to the end, then jumps to the next
section.