5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
67
Fades, crossfades and envelopes
The Crossfade dialog
The Crossfade dialog contains separate, but identical,
sections for the fade-in and fade-out curve settings in the
crossfade on the left, and common settings on the right.
Fade Displays
Shows the shape of the fade-out and fade-in curve, re-
spectively. You can click on the curve to add points, and
click and drag existing points to change the shape. To re-
move a point from the curve, drag it outside the display.
Curve kind buttons
These buttons determine whether the corresponding fade
curve should consist of spline curve segments (left but-
ton), damped spline segments (middle button) or linear
segments (right button).
Curve shape buttons
These buttons give you quick access to some common
curve shapes.
Equal Power and Gain
• If you activate the “Equal Gain” checkbox, the fade
curves are adjusted so that the summed fade-in and fade-
out amplitudes will be the same all along the crossfade
region. This is often suitable for short crossfades.
• If you activate the “Equal Power” checkbox, the fade
curves are adjusted, so that the energy (power) of the
crossfade will be constant all along the crossfade region.
Play buttons
• The “Play Fade Out” and “Play Fade In” buttons allow
you to audition the fade-out or fade-in part only, without
the crossfade.
• The “Play Crossfade” button plays back the whole
crossfade.
You can also use the Transport panel controls to play back
the crossfaded audio events. However, that method will
play back all unmuted audio events on other tracks as well.
Pre-roll and Post-roll
When auditioning with the Play buttons, you can choose
to activate pre-roll and/or post-roll. Pre-roll lets you start
playback before the fade area, and post-roll lets you stop
playback after the fade area. This can be useful for audi-
tioning the fade in a context.
• To specify how long the pre-roll and post-roll should be,
click in the time fields and enter the desired time (in sec-
onds and milliseconds).
• To activate pre-roll and post-roll, click the respective
button. To deactivate it, click the button again.
Length settings
You can adjust the length of the crossfade area numeri-
cally in the “Length” field. If possible, the length change
will be applied equally to “both sides” of the crossfade
(i.e. Cubase AI tries to “center” the crossfade).
Presets
If you have set up a crossfade shape that you may want to
apply to other events, you can store it as a preset by click-
ing the Store button.
• To apply a stored preset, select it from the pop-up menu.
• To rename the selected preset, double-click on the
name and type in a new one.
• To remove a stored preset, select it from the pop-up
menu and click Remove.
!
Equal Power curves have only one editable curve
point. You cannot use the Curve kind buttons or the
presets when this mode is selected.
!
To be able to resize a crossfade this way, it must be
possible to resize the corresponding event. For ex-
ample, if the left crossfaded event already plays its
audio clip to the end, its endpoint cannot be moved
any further to the right.