5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
32
The Project window
Ö If you split a MIDI part so that the split position inter-
sects one or several MIDI notes, the result depends on the
option “Split MIDI Events” in the Preferences (Editing–MIDI
page).
If the option is activated, the intersected notes will be split (creating new
notes at the beginning of the second part). If it is deactivated, the notes
will remain in the first part, but “stick out” after the end of the part.
Gluing events together
You can glue events together using the Glue Tube tool.
There are three possibilities:
• Clicking on an event with the Glue Tube tool glues it to-
gether with the next event on the track. The events do not
have to touch one another.
The result is a part containing the two events, with one exception: If you
first split an event and then glue the two sections together again (without
moving or editing them first), they become a single event again.
• You can select several events on the same track and
click on one of them with the Glue Tube tool.
A single part is created.
• When you hold down [Alt]/[Option] while clicking on an
event with the Glue Tube tool, this event will be glued to-
gether with all following events on this track.
You can change the default key command for this in the Preferences
(Editing–Tool Modifiers page).
Resizing events
Resizing events means to move their start or end positions
individually. In Cubase AI, there are three types of resizing:
To select one of the resizing modes, select the Arrow tool
and then click again on the Arrow tool icon on the toolbar.
This opens a pop-up menu from which you can select one
of the resizing mode options.
The icon on the toolbar will change, indicating the selected resizing
mode.
The actual resizing is done by clicking and dragging the
lower left or right corner of the event. If Snap is activated,
the Snap value determines the resulting length (see “The
Snap function” on page 40).
Normal sizing
Sizing moves contents.
• If several events are selected, all will be resized in the
same way.
• You can also resize events with the Scrub tool.
This works just the same as when resizing with the Arrow tool, but the
audio under the pointer is played back (scrubbed) while you drag.
Resizing type Description
Normal Sizing The contents of the event stay fixed, and the start or end
point of the event is moved to “reveal” more or less of the
contents.
Sizing Moves
Contents
The contents follow the moved start or end of the event
(see the figure below).
Sizing Applies
Time Stretch
The contents will be time stretched to fit the new event
length (see the separate section “Resizing events using
time stretch” on page 33).