5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
254
File handling
Working with Projects
New Project
With the “New Project…” command on the File menu you
open the Project Assistant dialog which allows you to ac-
cess recently opened projects and create new projects,
which can either be empty or based on a template.
This dialog will also open in the following cases:
• If you launch Cubase AI with the option “Show Project
Assistant” selected on the “On Startup” pop-up menu in
the Preferences (General page).
• If you hold down [Ctrl]/[Command] while launching Cu-
base AI.
Opening recent projects
The Recent category in the category bar of the Project As-
sistant dialog contains a list of recently opened projects.
When you select an item in this category, the Create but-
ton changes to “Open”, allowing you to open the corre-
sponding project. This list is similar to the list in the Recent
Projects submenu on the File menu.
Choosing a template
In the category bar of the Project Assistant dialog, the avail-
able factory templates are sorted into the predefined cate-
gories Recording, Production, Scoring, and Mastering.
Furthermore, there is a More category which contains the
default project template (see “Setting up a default temp-
late” on page 256) and all templates that are not assigned
to any of the other categories.
When you click on one of the category items, the list below
the category bar shows the available factory templates for
this category that were installed with Cubase AI. Any new
templates that you create (see “Save as Template” on page
256) are added at the top of the corresponding list for con-
venient access.
• To create an empty project that is not based on a tem-
plate, select the “Emtpy” entry in the More category and
click the Create button.
An empty project is also created if no template is selected in the cur-
rently shown category.
• You can rename or delete a template by right-clicking it
in the list and selecting the corresponding option on the
context menu.
Choosing a project location
The options in the lower part of the dialog allow you to
specify where the project should be stored.
• Select “Use default location” to create the project in the
default project location (as shown in the path field), and
click Create.
In the “Project folder” field you can also specify a name for the project
folder.
If you do not specify a project folder here, the project will reside in a folder
named “Untitled”.
Ö To change the default project location, simply click in
the path field. A file dialog opens, allowing you to specify a
new default location.
• Select “Prompt for project location” and click Continue
to create the project in a different location.
In the dialog that appears, specify a location and a project folder.
Ö For a description of how to create a new project, see
also “Creating a new project” on page 21.
Category
bar
Template
list
Location
options
Open Other button