5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
169
MIDI realtime parameters
An example:
Let’s say you have three notes with the velocity values 60,
90 and 120, and wish to “even out” the velocity differences
somewhat. If you set the Velocity Compression value to 1/
2, the notes will play back with the velocities 30, 45 and 60.
By adding 60 in the Velocity Shift field, the notes will play
back with the velocities 90, 105 and 120, meaning you
have compressed the velocity range.
In a similar way, you can use Velocity Compression values
greater than 1/1 together with negative values in the Ve-
locity Shift field, to expand the velocity range.
Length Compression
This value adjusts the lengths of all notes on the track. As
with Velocity Compression, the value is set with a numer-
ator and denominator. For example, the value 2/1 means
that all note lengths will be doubled, while 1/4 means all
note lengths will be a quarter of the actual lengths.
Random
The Random settings let you introduce random variations
to various properties of MIDI notes. Anything from very
subtle variations to dramatic changes can be applied.
There are two separate “random generators”, set up in the
following way:
1. Pull down the Random pop-up menu and select which
note property should be randomized.
The options are position, pitch, velocity and length.
Ö Keep in mind that depending on the content of the
track, certain parameter changes might not be immediately
noticeable or have any effect at all (as would be the case if
applying random length to a percussion track playing “one-
shot” samples for example).
To best audition the random changes, choose a track with clearly defined
rhythm and note content (as opposed to a string pad).
2. Set the desired range of random deviation by entering
values in the two number fields.
The two values govern the limits of the randomization, so that the values
will vary between the left value and the right value (you cannot set the left
value higher than the right value). The maximum random range for each
property is listed in the table below:
Ö You can make independent settings for the two random
generators.
• To deactivate the Random function, pull down the Ran-
dom pop-up menu(s) and select “OFF”.
Range
The Range function lets you specify a note (pitch) or ve-
locity range and either force all notes to fit within this
range, or exclude all notes outside this range from play-
back. As with the Random function, there are two sepa-
rate Range settings. Set them up as follows:
1. Pull down the Range pop-up menu and select one of
the following four modes:
!
Remember that the maximum velocity is always 127
no matter how much you try to expand.
Property Range
Position -500 to +500 ticks
Pitch -120 to +120 semitones
Velocity -120 to +120
Length -500 to +500 ticks
Mode Description
Vel. Limit This function affects all velocity values outside the speci-
fied range. Velocity values below the Min setting (the lower
limit of the range) are set to the Min value, and velocity val-
ues above the Max setting are set to the Max value. Notes
with velocity values within the set range are not affected.
Use this if you want to force all velocity values to fit within a
certain range.
Vel. Filter Velocity Filter works by excluding all notes with velocity
values outside the specified range. Notes with velocity
values below the Min setting or above the Max setting will
not be played back. Use this to “isolate” notes with cer-
tain velocity values.