5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
144
The Pool
Background
Every time you record on an audio track, a file is created
on your hard disk. A reference to this file – a clip – is also
added to the Pool. Two general rules apply to the Pool:
• All audio and video clips that belong to a project are
listed in the Pool.
• There is a separate Pool for every project.
The way the Pool displays folders and their contents is
similar to the way the Mac OS X Finder and the Windows
Explorer display folders and lists of files.
In the Pool you can, among other things, perform the fol-
lowing operations:
Operations that affect files on disk
• Importing clips (audio files can automatically be copied and/or
converted)
• Converting file formats
• Renaming clips (this will also rename the referenced files on
disk)
• Deleting clips
• Preparing file archives for backup
• Minimizing files
Operations that only affect clips
• Copying clips
• Auditioning clips
• Organizing clips
• Applying audio processing to clips
Opening the Pool
You can open the Pool in any of the following ways:
• By clicking the Open Pool button on the Project window
toolbar.
• By selecting “Pool” on the Project menu or “Open Pool
Window” on the Media menu.
• By using a key command (by default [Ctrl]/[Command]-
[P] – note that using this key command a second time will
close the Pool again).
The content of the Pool is divided into three main folders:
• The Audio folder
This contains all audio clips currently in the project.
• The Video folder
This contains all video clips currently in the project.
• The Trash folder
Unused clips can be moved into the Trash folder for later permanent re-
moval from the hard disk.
These folders cannot be renamed or deleted from the Pool,
but any number of subfolders can be added (see “Organi-
zing clips and folders” on page 152).
Window overview
Toolbar overview
The info line
Click the “Show Info” button on the toolbar to show or
hide the info line at the bottom of the Pool window. It
shows the following information:
Audio folder
Trash folder Video folder
Audio clip name
Waveform image
Toolbar
Open/Close all
folders
View/Attributes
pop-up
Show Info
button
Project Folder
path
Pool Record
Folder path
Audition, Audition Loop, and
Volume controls
Import and Search
buttons
Number of audio files in
the Pool
Number of files in the Pool that are not in
the project folder (e.g. video files)
Total size of all audio files in
the Pool
Number of audio files
in use