5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
130
The Sample Editor
• It is also possible to define a snap point for a clip (for
which there is no event yet).
To open a clip in the Sample Editor, double-click it in the Pool. After hav-
ing set the snap point using the procedure described above, you can in-
sert the clip into the project from the Pool or the Sample Editor, taking
the snap point position into account.
Making selections
To select an audio section in the Sample Editor, you click
and drag with the Range Selection tool.
• If Snap to Zero Crossing is activated on the toolbar, the
start and end of the selection will always be at zero cross-
ings (see “Snap” on page 132).
• You can resize the selection by dragging its left and
right edge or by [Shift]-clicking.
Using the Select menu
In the Select submenu of the Edit menu you can find the
following options:
Editing selection ranges
Selections in the Sample Editor can be processed in sev-
eral ways. Please note the following:
• If you attempt to edit an event that is a shared copy (i.e.
the event refers to a clip that is used by other events in the
project), you are asked whether you want to create a new
version of the clip.
Select “New Version” if you want the editing to affect the selected event
only. Select “Continue” if you want the editing to affect all shared copies.
Note: If you activate the option “Do not show this message again” in the
dialog, any further editing you do will conform to the selected method
(“Continue” or “New Version”). You can change this setting at any time
with the “On Processing Shared Clips” pop-up menu in the Preferences
(Editing–Audio page).
Cut, Copy and Paste
The Cut, Copy and Paste commands (on the Edit menu in
the Sample Editor context menu or in the main Edit menu)
work according to the following rules:
• Selecting Copy copies the selection to the clipboard.
• Selecting Cut removes the selection from the clip and
moves it to the clipboard.
The section to the right of the selection is moved to the left to fill the gap.
!
Events and clips can have different snap points. If
you open a clip from the Pool you can edit the clip
snap point. If you open a clip from within the project
window, you can edit the event snap point. The clip
snap serves as a template for the event snap point
and does not affect snapping.
Function Description
All Selects the whole clip.
None Selects no audio (the selection length is set to “0”).
In Loop Selects all audio between the left and right locator.
Select Event Selects the audio that is included in the edited event
only. This is not available if you opened the Sample Edi-
tor from the Pool (in which case the whole clip is
opened for editing, not an event).
A selected range
From Start
to Cursor
Selects all audio between the clip start and the project
cursor.
From Cursor
to End
Selects all audio between the project cursor and the
end of the clip. For this to work, the project cursor must
be within the clip boundaries.
Left Selection
Side to Cursor
Moves the left side of the current selection range to the
project cursor position. For this to work, the cursor must
be within the clip boundaries.
Right Selection
Side to Cursor
Moves the right side of the current selection range to
the project cursor position (or the end of the clip, if the
cursor is to the right of the clip).
Function Description