5.0
Table Of Contents
- Table of Contents
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The mixer
- Audio effects
- VST Instruments and Instrument tracks
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- Working with Track Presets
- Remote controlling Cubase AI
- MIDI realtime parameters
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- The Score Editor - Overview
- Score Editor operations
- Editing tempo and signature
- Export Audio Mixdown
- Synchronization
- Video
- File handling
- Customizing
- Key commands
- Index
113
Automation
Removing automation tracks
To remove all automation for the selected parameter, click
the parameter name and select “Remove Parameter” from
the pop-up menu. This will delete any automation events
on the automation track, and the track will be closed.
Hiding automation tracks
• To hide a single automation track, position the pointer
over the top left border of the automation track in the
Track list and click the “Hide Automation Track” button
(the minus sign).
• To hide all automation tracks for all tracks in the Track
list, right-click any track and select “Hide All Automation”
from the context menu.
Muting automation tracks
You can mute individual automation tracks by clicking their
Mute buttons in the Track list. Unlike the Read (R) button,
which will activate or deactivate Read mode for all auto-
mation tracks of a track, the Mute button allows you to turn
off automation for a single parameter.
The “Automation follows Events” setting
If you activate “Automation follows Events” on the Edit
menu (or in the Preferences–Editing page), automation
events will automatically follow when you move an event or
part on the track.
This makes it easy to set up automation related to a spe-
cific event or part, rather than to a specific position in the
project. For example, you can automate the panning of a
sound effect event (having the sound pan from left to right,
etc.) – if you need to move the event, the automation will
automatically follow! The rules are:
• All automation events for the track between the start
and end of the event or part will be moved.
If there are automation events in the new position (to which you move the
part or event), these will be overwritten.
• If you copy an event or part, the automation events will
be duplicated as well.
Recording your actions – an example
If the settings in your current project are crucial, you may
not want to “experiment” with automation until you know
more about how it all fits together. If so, you can create a
new project for the following example. It does not even
have to contain any audio events, just a few audio tracks.
Proceed as follows:
1. Open the Mixer window.
2. Click the global Write button (“All Automation to Write
Status”) in the mixer common panel.
Cubase AI is now in global Write mode.
3. Start playback and adjust some volume faders and/or
other parameter settings in the mixer or perhaps in a
Channel Settings window.
Stop playback when you are done, and return to the position where you
started playback.
4. Deactivate Write mode and click the global Read but-
ton (“All Automation to Read Status”) in the mixer com-
mon panel.
Cubase AI is now in global Read mode.
5. Start playback, and watch the Mixer window.
All your actions performed during the previous playback will be repro-
duced exactly.
6. If you wish to redo anything that was recorded, acti-
vate Write mode again and start playback from the same
position.
• You can have Write and Read activated simultaneously,
if you want to watch and listen to your recorded mixer ac-
tions while you’re recording fader movements for another
mixer channel, etc.