User manual

Table Of Contents
139
Quantizing MIDI and Audio
The Quantize Panel
Options for Quantizing to a Groove
Groove quantizing is intended for recreating existing rhythmic feels by matching your
recorded music to a timing grid generated from a MIDI part or an audio loop.
To extract the groove from a MIDI part, from an audio loop, an audio event with
hitpoints, or sliced audio, select the material and drag it onto the grid display in the
middle of the Quantize Panel. Alternatively, you can use the “Create Groove Quantize
Preset” function, see
“Creating Groove Quantize Presets” on page 142.
Position
This parameter lets you determine how much the timing of the groove affects the
music. 0
% means that the timing of the music remains unaffected, while 100 % means
that the timing is adjusted to match the groove completely.
Velocity (MIDI Only)
This parameter lets you determine how much the velocity values within the groove
affect the music. Note that not all grooves contain velocity information.
Length (MIDI Only)
This parameter lets you specify how much the length of the notes is affected by the
groove. This is done by modifying the note-off value.
Ö For drums, the Length setting is ignored as drum sounds cannot be sustained.
Pre-Quantize
This pop-up menu lets you quantize your audio or MIDI to a musical grid before groove
quantizing. This helps you to get the notes closer to their groove destination.
For example, if you apply a shuffle groove to a 16th-note pattern, you can set up a Pre-
Quantize value of 16 to straighten up the timing before applying the groove quantizing.
Max. Move
Here, you can select a note value to specify a maximum distance that the audio or
MIDI is moved.
Orig. Position
If you activate this option, the starting point of the quantizing operation is not the first
bar of the project, but the original starting position of the audio or MIDI material used
to find the groove. This allows you to synchronize material that does not start from
bar
1 of the project.