Plug-in Reference
Table Of Contents
- Table of Contents
- The Included Effect Plug-ins
- MIDI Effects
- The Included VST Instruments
180
The Included VST Instruments
Mystic
LFO modulation velocity control – an example:
If you follow the steps above and select the Cut parameter as a Velocity destination,
the following happens:
• The harder you strike the key, the more the Cut parameter is modulated by the
LFO.
• If you enter a negative value for the velocity modulation amount, the opposite
happens; the harder you play the less the Cut parameter is modulated by the LFO.
Envelope Page
The Envelope page is opened by clicking the ENV button at the top of the lower half of
the control panel. The page contains all parameters and the modulation and velocity
destinations for the four independent envelope generators.
Envelope generators govern how a parameter value changes when a key is pressed,
when a key is held and finally when a key is released.
On the Envelope page, the parameters for one of the four envelope generators is
shown at a time.
• You switch between the four envelopes in the section to the left.
Clicking on either of the four mini curve displays 1 to 4 selects it and displays the
corresponding envelope parameters to the right. The mini curve displays also
reflect the envelope settings for each corresponding envelope.
• Envelope generators have four parameters; Attack, Decay, Sustain, and Release
(ADSR).
• You can set envelope parameters in two ways; either by using the sliders or by
click-dragging the curve in the Envelope curve display.
You can also do this in the mini curve displays.
• By default Envelope 1 is assigned to the master volume, and therefore acts as an
amplitude envelope. The amplitude envelope adjusts how the volume of the sound
changes from the time you press a key until the key is released.
If no amplitude envelope were assigned, there would be no output.
• Envelope 2 is by default assigned to the Level parameter.
See “Level” on page 176.
The Envelope parameters are as follows:
Attack
The attack phase is the time it takes from zero to the maximum value. How long this
takes is governed by the Attack setting. If the Attack is set to 0, the maximum value is
reached instantly. If this value is raised, it takes time before the maximum value is
reached. Range is from 0.0 milliseconds to 91.1 seconds.