Plug-in Reference

148
MIDI Effects
StepDesigner
Adding Controller Curves
The Controller pop-up menu has two more items: two controller types.
You can select which two controller types (filter cutoff, resonance, volume, etc.)
should be available on the pop-up menu by clicking the Setup button and
selecting controllers from the lists that appears.
This selection is global, that is, it applies to all patterns.
To insert controller information in a pattern, select a controller from the pop-up
menu and click in the controller display to draw events.
The MIDI controller events are sent out during playback along with the notes.
Ö If you drag a controller event bar all the way down, no controller value is sent out on
that step.
Other Pattern Functions
The following functions make it easier to edit, manipulate and manage patterns:
Automating Pattern Changes
You can create up to 200 different patterns in each StepDesigner – just select a new
pattern and add notes and controllers as described above.
Typically, you want the pattern selection to change during the project. You can
accomplish this by automating the Pattern selector, either in realtime by activating the
Write automation and switching patterns during playback or by drawing in the
automation track for the StepDesigner’s MIDI track. Note that you can also press a
key on your MIDI keyboard to change patterns. For this, you have to set up the
StepDesigner as an insert effect for a record enabled MIDI track. Press C1 to select
pattern 1, C#1 to select pattern 2, D1 to select pattern 3, D#1 to select pattern 4 and
so on. If you want, you can record these pattern changes as note events on a MIDI
track.
Function Description
Shift Octave
up/down
Shift the entire pattern up or down in octave steps.
Shift Steps
left/right
Move the pattern one step to the left or right.
Reverse Reverses the pattern, so that it plays backwards.
Copy/Paste Allow you to copy the current pattern and paste it in another pattern
location (in the same StepDesigner instance or another).
Reset Clears the pattern, removing all notes and setting controller values to
default.
Randomize Generates a completely random pattern – useful for experimenting.
Swing Offsets every second step, creating a swing or shuffle feel. The value
is a percentage – the higher you set this, the farther to the right every
even step is moved.
Presets The handling of presets is described in the Operation Manual. Note
that a stored preset contains all 200 patterns in the StepDesigner.