User manual

Table Of Contents
96
Recording
5. After a few seconds stop the recording.
An audio event is created, starting at where the cursor position was
when you activated recording. If you were in stop mode and the cursor
was at the beginning of the project, you may have to move the event to
the right in the next step. If you were playing along to a project you, leave
the event where it is.
6. Select the Arrow tool and place the cursor on the bot-
tom left edge of the event so that a double arrow appears,
then click and drag to the left.
Now the event is extended and the audio you played before activating re-
cord is inserted – this means that if you played along during playback,
the captured notes will end up exactly where you played them in relation
to the project.
Monitoring
In this context, “monitoring” means listening to the input
signal during recording. There are three fundamentally dif-
ferent ways to do this: via Cubase, externally (by listening
to the signal before it reaches Cubase), or by using ASIO
Direct Monitoring (which is a combination of both other
methods – see below).
Monitoring via Cubase
If you monitor via Cubase, the input signal is mixed in with
the audio playback. The advantage of this is that you can
adjust the monitoring level and panning in the Mixer, and
add effects and EQ to the monitor signal just as during
playback (using the track’s channel strip – not the input
bus!).
The disadvantage of monitoring via Cubase is that the
monitored signal will be delayed according to the latency
value (which depends on your audio hardware and driv
-
ers). Therefore, monitoring via Cubase requires an audio
hardware configuration with a low latency value. You can
check the latency of your hardware in the Device Setup
dialog (VST Audio System page).
Ö If you are using plug-in effects with large inherent de-
lays, the automatic delay compensation function in Cubase
will increase the latency. If this is a problem, you can use the
Constrain Delay Compensation function while recording,
see
“Constrain Delay Compensation” on page 216.
When monitoring via Cubase, you can select one of four
Auto Monitoring modes in the Preferences dialog (VST
page):
Manual
This option allows you to turn input monitoring on or off by clicking the
Monitor button in the Inspector, the track list or in the Mixer.
While Record Enabled
With this option, you will hear the audio source connected to the channel
input whenever the track is record enabled.
While Record Running
This option switches to input monitoring only during recording.
Tapemachine Style
This option emulates standard tapemachine behavior: input monitoring in
Stop mode and during recording, but not during playback.
In the Preferences dialog (VST–Metering page) you can
find the “Map Input Bus Metering to Audio Track (in Direct
Monitoring)” option.
When Direct Monitoring is activated in the Device Setup dialog, this op-
tion allows you to map the input bus metering to monitor-enabled audio
tracks. This gives you the opportunity to watch the input levels of your
audio tracks when working in the Project window.
When Direct Monitoring is activated in the Device Setup
dialog, this function works as follows:
When “Map Input Bus Metering to Audio Track (in Direct
Monitoring)” is activated, audio tracks show the metering sig-
nal from the input bus they are routed to as soon as the track
is record-enabled.
Note that the tracks are mirroring the input bus signal, i. e. you
will see the same signal in both places. When using mapped
metering, any functions (e.
g. trimming) you apply to the audio
track are not reflected in its meters.
When “Map Input Bus Metering to Audio Track (in Direct
Monitoring)” is not activated, metering works as usual.