User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
6
Table of Contents
244 Audio processing and functions
245 Background
245 Audio processing
253 Applying plug-ins (Cubase only)
254 The Offline Process History dialog
255 Freeze Edits
256 Detect Silence
257 The Spectrum Analyzer
259 Statistics
259 About time stretch and pitch shift algorithms
261 The Sample Editor
262 Window overview
266 General functions
272 Warping audio
276 Working with hitpoints and slices
281 VariAudio (Cubase only)
292 Flattening realtime processing
294 The Audio Part Editor
295 Background
295 Opening the Audio Part Editor
295 Window overview
296 Operations
298 Options and Settings
299 The Pool
300 Background
300 Window overview
302 Operations
311 The MediaBay
312 Introduction
313 Working with the MediaBay
314 The Define Locations section
315 The Locations section
316 The Results list
318 Previewing files
321 The Filters section
323 The Attribute Inspector
327 The Loop Browser, Sound Browser, and Mini
Browser windows
327 Preferences
328 Key commands
328 Working with MediaBay-related windows
329 Working with Volume databases
331 Working with track presets
332 Introduction
332 Types of track presets
333 Applying track presets
335 Creating a track preset
336 Creating tracks from track presets or VST presets
337 Track Quick Controls
338 Introduction
338 Assigning parameters to quick controls
339 Connecting quick controls with remote controllers
340 Quick controls and automatable parameters
342 Remote controlling Cubase
343 Introduction
343 Setting Up
344 Operations
345 The Generic Remote device
347 Track Quick Controls
347 Apple Remote (Macintosh only)
348 MIDI realtime parameters and effects
349 Introduction
349 The Inspector – general handling
349 The Inspector sections
353 MIDI effects
355 Managing plug-ins
356 Using MIDI devices
357 Background
357 MIDI devices – general settings and patch
handling
362 About Device panels (Cubase only)
364 About Studio Connections
366 MIDI processing
367 Introduction
368 Making your settings permanent
369 Dissolve Part
370 Bounce MIDI
370 Repeat Loop
371 Other MIDI functions










