User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
564
The basics
On the Staff page of the Score Settings dialog
1. Click on a staff to make it the active staff.
2. On the Scores menu, select “Settings…” to open the
Score Settings dialog. Select the Staff page at the top to
open Main tab, showing the current settings for the active
staff.
You can also double-click to the left of a staff to make it active and bring
up the Score Settings dialog in one go (if this does not work, the “Dou
-
ble-click on staff flips between full score/part” option in the Preferences
dialog (Scores–Editing page) may be activated – see
“Displaying single
voices or the complete score” on page 557).
3. In the Clef/Key section, use the scroll bar on the left to
select one of the available clefs.
How to insert clef changes is described in the section “Inserting and ed-
iting clefs, keys, or time signatures” on page 584.
4. Click Apply.
Ö You can select another staff in the score and make
settings for it without having to close the Score Settings
dialog first.
In a split system
If you have a split system (see “Split (piano) staves” on
page 583 and “Strategies: How many voices do I need?”
on page 597) you can set different clefs for the upper and
lower staff.
1. Open the Score Settings dialog on the Staff page.
2. Select a clef for the upper staff.
3. Activate the “Lower Staff” checkbox.
4. Set a clef for the lower staff.
Using Auto Clef
On the Staff page of the Score Settings dialog you also
find the Auto Clef option. If this is activated, the program
automatically selects a treble clef or a bass clef for the
staff, depending on the range of the notes in the part.
Editing the key
Therefore, when you want to edit the key, decide if you
want the key change to apply to the entire project, or if you
want to use different keys on different staves:
• If the key set at the beginning of the track is to be used
on all staves, and if any subsequent key changes are also
valid for all staves, then leave the “Key Changes for the
entire Project” option activated.
• If you want to use different keys on different staves,
make sure that the “Key Changes for the entire Project”
option is deactivated.
On the key context menu
When you right-click on a key symbol, a context menu with
a list of all available keys opens. This menu also contains
the following options:
• Key changes for the entire Project
If this option is activated, all changes made to the key always affects the
entire project, so that it is not possible to define different keys for different
staves.
!
In the Score Settings dialog on the Project–Notation
Style subpage (Keys category), you can find the “Key
Changes for the entire Project” option. When this is
activated, all changes made to the key always affect
every staff in the project, i.
e. it is impossible to define
different keys for different staves (other than the rela-
tive display transpose settings for instruments made
on the Staff page). Furthermore, on the Staff page,
any staff (e.g. a drum staff) can be set to not show key
signatures.










