User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
545
Key commands
Loading earlier key commands settings
If you have saved key commands settings with an earlier
program version, it is possible to use them in this Cubase
version, by using the “Import Key Command File” function,
which lets you load and apply saved key commands or
macros:
1. Open the Key Commands dialog.
2. Click the “Import Key Command File” button to the
right of the Presets pop-up menu.
A standard file dialog opens.
3. In the file dialog, use the “Files of type” pop-up menu
to specify if you want to import a key commands file
(“.key”) or a macro commands file (extension “.mac”).
When you have imported an older file, you might want to save it as a pre-
set (see above) to be able to access it from the Presets pop-up menu in
the future.
4. Navigate to the file you want to import and click “Open”.
The file is imported.
5. Click OK to exit the Key Commands dialog and apply
the imported settings.
The settings in the loaded key commands file or macros file now replace
the current settings.
About the “Reset” and “Reset All” functions
These two buttons in the Key Commands dialog will both
restore the default settings. The following rules apply:
• “Reset” will restore the default key command setting for
the function selected in the Commands list.
• “Reset All” will restore the default key commands for all
commands.
Setting up tool modifier keys
A tool modifier key is a key you can press to get an alter-
nate function when using a tool. For example, clicking and
dragging an event with the Arrow tool normally moves it –
holding down a modifier key (by default [Alt]/[Option])
while dragging will copy it instead.
The default assignments for tool modifier keys can be
found in the Preferences dialog (Editing–Tool Modifiers
page). Here, you can also edit them:
1. Open the Preferences dialog and select the Editing–
Tool Modifiers page.
2. Select an option in the Categories list, and locate the
action for which you want to edit the modifier key.
For example, the “Copy” action mentioned above resides in the category
“Drag & Drop”.
3. Select the action in the Action list.
!
Note that the “Reset All” operation will cause any
changes made to the default key commands to be
lost! If you want to be able to revert to these settings
again, make sure to save them first!










