User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
534
Customizing
Using the Setup options
You can customize the appearance of the following ele-
ments:
• Transport panel
• Info line
• Channel Settings window
• Toolbars
• Inspector
The setup context menus
If you right-click the Transport panel, the toolbars, the info
lines, or the Inspector, the respective setup context menu
opens. For Channel Settings windows, these options are
found in the dialog’s context menu, on the Customize
View submenu. Here, you can activate/deactivate ele
-
ments as desired.
The following general options are available on the setup
context menus:
• “Show All” makes all items visible.
• “Default” resets the interface to the default setting.
• “Setup…” opens the Setup dialog (see below).
If presets are available, they can be selected on the lower
half of the menu.
The info line setup context menu
The Setup dialogs
If you select “Setup…” from the setup context menus, the
Setup dialog opens. This allows you to specify which ele-
ments are visible/hidden and to set the order of the ele-
ments. You can also save and recall setup presets in this
dialog.
The dialog is divided into two sections. The left section
displays the currently visible items and the right section
displays the currently hidden items.
• You can change the current show/hide status by select-
ing items in one section and then use the arrow buttons in
the middle of the dialog to move them to the other section.
Changes are applied directly.
• By selecting items in the “Visible Items” list and using
the Move Up and Move Down buttons, you can reorder
the items list.
Changes are applied directly. To undo all changes and revert to the stan-
dard layout, select “Default” on the setup context menu.
• If you click the Save button (disk icon) in the Presets
section, a dialog opens, allowing you to name the current
configuration and save it as a preset.
• To remove a preset, select it on the presets pop-up
menu and click the trash icon.
• Saved configurations are available for selection from the
Presets pop-up menu in the Setup dialog or directly from
the setup context menu.










