User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
357
Using MIDI devices
Background
The MIDI Device Manager allows you to specify and set
up your MIDI devices, making global control and patch
selection easy.
But the MIDI Device Manager also features powerful edit-
ing functions that can be used to create MIDI device pan-
els (Cubase only). MIDI device panels are internal
representations of external MIDI hardware, complete with
graphics. The MIDI device panel editor provides all the
tools you need to create device maps where every para
-
meter of an external device (and even an internal device
like a VST instrument) can be controlled and automated
from inside Cubase.
For descriptions of how to create device maps and the
powerful device panel editing features, see
“About Device
panels (Cubase only)” on page 362. For additional infor-
mation on how to create panels for VST instruments, see
the separate PDF document “MIDI Devices”.
MIDI devices – general settings and
patch handling
On the following pages, we will describe how to install
and set up preset MIDI devices, and how to select
patches by name from within Cubase. For a description on
how to create a MIDI device from scratch, please refer to
the separate PDF document “MIDI Devices”.
About Program Change and Bank Select
To instruct a MIDI instrument to select a certain patch
(sound), you send a MIDI Program Change message to
the instrument. Program Change messages can be re
-
corded or entered in a MIDI part like other events, but you
can also enter a value in the Program Selector field in the
Inspector for a MIDI track. This way, you can quickly set
each MIDI track to play a different sound.
With Program Change messages, you are able to select
between 128 different patches in your MIDI device. How
-
ever, many MIDI instruments contain a larger number of
patch locations. To make these available from within Cu-
base, you need to use Bank Select messages, a system in
which the programs in a MIDI instrument are divided into
banks, each bank containing 128 programs. If your instru
-
ments support MIDI Bank Select, you can use the Bank Se-
lector field in the Inspector to select a bank, and then the
Program Selector field to select a program in this bank.
Unfortunately, different instrument manufacturers use dif-
ferent schemes for how Bank Select messages are con-
structed, which can lead to some confusion and make it
hard to select the correct sound. Also, selecting patches
by numbers this way seems unnecessarily cumbersome,
when most instruments use names for their patches
nowadays.
To help with this, you can use the MIDI Device Manager to
specify which MIDI instruments you have connected by
selecting from a vast list of existing devices or by specify-
ing the details yourself. Once you have specified which
MIDI devices you are using, you can select to which par-
ticular device each MIDI track is routed. It is then possible
to select patches by name in the track list or Inspector.
Opening the MIDI Device Manager
Select MIDI Device Manager from the Devices menu to
bring up the following window:
Cubase:
List of connected MIDI devices.
The first time you open the MIDI
Device Manager, this list will be
empty.
Use these
buttons to
install/remove
devices.
Here you specify to which MIDI
output the selected device is
connected.
This button
opens the
selected
device.
Use these buttons to import/
export XML Device setups.










