User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
353
MIDI realtime parameters and effects
Quick Controls section
This allows you to configure quick controls, e. g. to use re-
mote devices. See the chapter “Track Quick Controls” on
page 337 for details.
MIDI effects
Cubase comes with a number of MIDI effect plug-ins, ca-
pable of transforming the MIDI output from a track in vari-
ous ways.
Just like the MIDI modifiers, MIDI effects are applied in
realtime to the MIDI data played back from the track (or to
MIDI you play live “thru” the track).
What are MIDI effects?
Although a MIDI effect can be similar to an audio effect, it
is important to remember that you are not processing the
sound resulting from MIDI playback, but the MIDI data (the
“instructions” for how the music is played back).
A MIDI effect will change properties of the MIDI events
(e. g. change the pitch of notes) and/or generate new MIDI
events (for example, a MIDI delay may add new MIDI
notes, “echoing” the original notes).
Ö The included MIDI effect plug-ins are described in the
separate PDF document “Plug-in Reference”.
Insert and send effects
As with audio effects, there are two ways to route the MIDI
events on a track to an effect:
Ö If you add an insert effect, the MIDI events will be sent
to the effect, which will process the data and pass it on to
the track’s MIDI output (or to another insert effect). In
other words, the MIDI events will be routed “through” the
insert effect.
Ö If you use a send effect, the MIDI events will be sent
both to the track’s MIDI output and to the effect. That is,
you will get both the unprocessed MIDI events and the
output of the MIDI effect. Note that the effect can send its
processed MIDI data to any MIDI output – not necessarily
to the one used by the track.
There are separate sections in the Inspector for MIDI in-
serts and MIDI sends.
MIDI Inserts section
This allows you to add up to four MIDI insert effects. The
section contains the following items:
Ö Effects that display their controls in the Inspector can
be opened in a separate control panel window by press
-
ing [Alt]/[Option] and clicking the Edit button.
Item Description
Inserts State
indicator and
Bypass button
The symbol on the right of the title bar is blue when an in-
sert effect is activated. You can click the symbol to by-
pass all insert effects for the track.
Effect selec-
tion pop-up
menu (x 4)
Selecting an effect from this pop-up menu automatically
activates it and brings up its control panel (which can be
a separate window or a number of settings below the in
-
sert slot in the Inspector).
To remove an insert effect completely, select “No Effect”.
On button (x 4) Allows you to turn the selected effect on or off.
Edit button
(x4)
Click this to bring up the control panel for the selected ef-
fect. Depending on the effect, this may appear in a sepa-
rate window or below the insert slot in the Inspector.
Clicking the button again hides the control panel.










