User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
237
Automation
When enabling Trim on the Automation panel, a trim curve
is positioned in the exact middle position of your automa-
tion track. You can use the trim curve to modify the original
automation curve. Just drag the trim curve up or down and
add automation events to it. These increase or decrease
the values of the original automation curve, but allow you
to preserve the original data.
Trim data is edited like any other automation data and it is
stored with the project. When Trim is activated, all editing
and recording affects the trim curve. When you deactivate
Trim, the original automation curve will be reset and gets
active so that you can edit it.
You can use Trim either in Stop or in Play mode:
• In Stop mode, you can edit the trim curve manually by
clicking on it and moving it up or down. The original auto
-
mation curve is displayed in a lighter color and its values are
merged with the trim curve. The resulting automation curve
is displayed in a darker color.
• In Play mode, the events of the original automation curve
are trimmed as the project cursor passes over them.
Trim in Play mode, in combination with Fill to Punch
Freeze Trim
You can freeze your trim curve automatically or manually
and render all trim data into a single automation curve.
To freeze your trim curve automatically, open the Freeze
Trim pop-up menu in the Automation Settings. Select “On
Pass End” to perform a freeze whenever a write operation
is finished. Select “On Leaving Trim Mode” to freeze the
trim data when Trim mode is switched off (globally or indi
-
vidually for a track).
To freeze your trim curve manually, select the correspond-
ing option on the Freeze Trim pop-up menu in the Automa-
tion Settings (see “Automation Preferences” on page 241).
You have the following possibilities to freeze your trim data
manually:
• On the automation track, click on the parameter name
and select “Freeze Trim” from the pop-up menu to freeze
this specific parameter for the track.
• On the Automation panel, open the Functions pop-up
menu and select “Freeze All Trim Automation in Project” to
freeze the trim automation for all tracks in the project.
• On the Automation panel, open the Functions pop-up
menu and select “Freeze Trim Automation of Selected
Tracks” to freeze the trim automation of all selected tracks.
The Functions pop-up menu
At the top right of the Automation panel, you will find the
Functions pop-up menu, which contains a number of
global automation commands.
Trim curve Original automation
curve
Resulting automa-
tion curve










