User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
214
VST instruments and instrument tracks
Using the “Choose Track Preset” dialog
1. Right-click the track list to open the context menu and
on the Add Track submenu select “Add Track Using Track
Preset…”.
The Choose Track Preset dialog opens. It contains the same sections as
the Presets browser.
2. Select a preset from the Results list.
The Results section of the Choose Track Preset dialog displays all pre-
set sounds for all track types and VST instruments.
3. To preview the presets, you have to play MIDI notes on
a MIDI keyboard or load a MIDI file because there is no
track connected.
The previewing options are described in detail in the section “Previewing
VST presets and track presets for MIDI and instrument tracks” on page
319.
4. When you have found the right sound, click the Add
Track button to close the dialog.
An instrument track is created with all track and/or instrument settings
that were saved in the preset.
Selecting VST instrument presets
The previous sections focused on selecting presets for
the creation of new instrument tracks, or for changing the
setup of an existing track. However, you can also use pre
-
sets to change the settings of the VST instrument itself.
To select a VST instrument preset, proceed as follows:
1. Load a VST instrument (either in the VST Instruments
window or via an instrument track).
2. If you use the VST Instruments window, select a MIDI
track routed to the instrument. If you use an instrument
track, select this track.
3. Make sure that the Inspector section with the basic
track settings is visible.
If this is not the case, click on the track name at the top of the Inspector.
4. In the Inspector, click in the Programs field.
The Presets browser opens.
5. In the Results section, select a preset from the list.
6. Activate playback to audition the selected preset.
Simply step through the presets until you find the right sound. It may be
helpful to set up cycle playback of a section to make comparisons be
-
tween different preset settings easier.
7. When you have found the preset that you want, dou-
ble-click on it (or click outside the Presets browser).
The preset is applied.
• To return to the preset that was selected when you
opened the Presets browser, click the “Revert to Last Set
-
ting” button.
Ö You can also open the Presets browser via the Presets
pop-up menu in the control panel of the VST instrument.
!
The Preview functions work in the same way in the
MediaBay and its related dialogs. Note however that
not all Preview functions available in the MediaBay
are also available in the dialogs.
!
Note that the following refers to the selection of VST 3
presets (.vstpreset). If you want to apply .FXP/.FXB
presets to your VST 2 instruments in this way, see
“About earlier VST instrument presets” on page 215.










