User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- Startup Options
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and audio
- Fades, crossfades and envelopes
- The arranger track
- The transpose functions
- Using markers
- The Mixer
- Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Expression maps (Cubase only)
- Note Expression (Cubase only)
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
148
The Mixer
• You can add effects or EQ to the busses.
See “Recording with effects (Cubase only)” on page 98 for an example
of how to add effects to your recording at the input bus stage.
• You can open the Channel Settings window to add ef-
fects or EQ.
These will affect the whole bus. Examples of effects you may want to add
here include compressors, limiters and dithering, see the chapter
“Audio
effects” on page 187.
For information on how to set up input and output busses,
see the chapter “VST Connections” on page 25.
How to route audio channels to busses is described in the
section “Routing audio to output busses in the Mixer” on
page 165.
Ö If the Control Room is disabled (see the chapter
“Control Room (Cubase only)” on page 172), the Main
Mix (the default output) bus is used for monitoring. For in-
formation about Monitoring, see “About monitoring” on
page 30.
Configuring the Mixer
The Mixer window can be configured in various ways to
suit your needs and to save screen space. You can decide
which types of channels are displayed (see
“Showing/hid-
ing channel types” on page 149), and expand the view to
open additional sections above the fader display (see be-
low). On the left is the common panel which allows for
global settings affecting all channels (see “The common
panel” on page 149).
Normal vs. extended channel strips
While the fader panel in the Mixer is always visible, you
can show/hide extended channel strips and the routing
section at the top of the channel strips. The correspond-
ing buttons can be found on the common panel on the left
of the Mixer window. For details about the common panel,
see “The common panel” on page 149.
The fader panel shows the basic controls – faders, pan
controls and an associated vertical row of buttons. The ex-
tended panel can be set to show EQs, send effects, insert
effects, etc. The routing panel contains input and output
routing pop-up menus (where applicable), along with In
-
put Phase and Input Gain controls for audio-related chan-
nel strips or an Input Transformer control for MIDI channel
strips.
The extended panel and the routing panel can be shown
and hidden as follows:
• On the common panel, click the “Show Extended Mixer”
button or the “Show Routing View” button (respectively).
These options are also available on the Window submenu of the Mixer
context menu.
Showing the extended Mixer panel
• On the common panel, click the “Hide Extended Mixer”
button or the “Hide Routing View” button (respectively).
These buttons (down arrows) are only visible when the
corresponding section is open.
These options are also available on the Window submenu of the Mixer
context menu.
Hiding the routing panel
!
The settings you make for the input channel will be a
permanent part of the recorded audio file!










