User manual

Table Of Contents
113
Quantizing MIDI and audio
Options for quantizing to a musical grid
Quantizing to a grid is useful if you want to place your re-
corded audio or MIDI on the nearest position that is musi-
cally relevant.
Grid
On this pop-up menu you can determine the basic value
for the quantize grid.
Swing
This parameter lets you offset every second position in the
grid, creating a swing or shuffle feel. When you adjust the
Swing parameter, the result is shown in the grid display.
This setting is only available when a straight value is se-
lected for the grid and Tuplet is off (see below).
Catch Range
This parameter allows you to specify that only audio or
MIDI within a certain distance from the grid lines is af
-
fected by quantizing. This allows for complex quantization
tasks, e.
g. quantizing only the heavy beats near each beat,
and not the events in-between.
With a value of 0 %, all audio or MIDI is affected by quan-
tizing. With higher percentages, wider Catch Ranges are
shown around the green lines in the grid display and only
the events within a Catch Range are quantized.
Tuplet
This parameter allows you to create rhythmically more
complex grids by dividing the grid into smaller steps.
Options for quantizing to a groove
Groove quantizing is intended for creating certain rhyth-
mic feels by matching your recorded music to a timing grid
generated from a MIDI part or an audio loop.
To extract the groove from a MIDI part, from an audio loop,
an audio event with hitpoints, or sliced audio, select the
desired material and drag it onto the grid display in the
middle of the Quantize Panel. Alternatively, you can use
the “Create Groove Quantize Preset” function (see
“Cre-
ate Groove Quantize Preset” on page 111).
Position
This parameter lets you determine how much the timing of
the groove affects the music (expressed as a percentage).
0
% means that the timing of the music remains unaf-
fected, while 100 % means that the timing is adjusted to
match the groove completely.
Velocity (MIDI only)
This parameter lets you determine how much the velocity
values within the groove affect the music. Note that not all
grooves contain velocity information.