Plug-in Reference
Table Of Contents
- Table of Contents
- The included effect plug-ins
- MIDI effects
- The included VST instruments
- Index
45
The included effect plug-ins
RoomWorks SE
RoomWorks SE is a “lite” version of the RoomWorks plug-
in. This plug-in delivers high quality reverberation, but has
fewer parameters and is less CPU demanding than the full
version.
The following parameters are available:
Envelope –
Attack
The envelope settings in RoomWorks control how the re-
verb will follow the dynamics of the input signal in a fash-
ion similar to a noise gate or downward expander. Attack
determines how long it takes for the reverb to reach full
volume after a signal peak (in milliseconds). This is similar
to a pre-delay but the reverb is ramping up instead of
starting all at once.
Envelope –
Release
Determines how long after a signal peak the reverb can
be heard before being cut off, similar to a gate’s release
time.
Surround –
Distance
This control is only available for surround configurations.
With this parameter you can control where the virtual lis
-
tening position is within the room. Positive values position
the listener closer to the front of the room and negative
values place the listener towards the rear of the room.
Surround –
Rotate button
This button is only available for surround configurations.
When active, the perspective of the room is shifted 90°.
Surround –
Balance
This control is only available for surround configurations.
Balance controls the relative levels between the forward
and rear speakers. Positive values favor the front speak
-
ers and negative values favor the rear speakers. When
the Rotate option is activated, these relationships will
shift 90°.
Output – Mix Determines the balance of dry (unprocessed) and wet
(processed) signal. When RoomWorks is used as an in
-
sert for an FX channel, you will most likely want to set this
to 100
% or use the wet only button.
Output –
Wet
only
button
This button defeats the mix parameter, setting the effect
to 100
% wet or affected signal. This button should nor-
mally be pressed when RoomWorks is being used as a
send effect for an FX or group channel.
Output –
Efficiency
Determines how much processing power is used for
RoomWorks. The lower the value, the more CPU re
-
sources will be used, and the higher the quality of the re-
verb. Interesting effects can be created with very high
Efficiency settings (>90
%). Experiment for yourself.
Output –
Export button
Determines if during audio export RoomWorks will use
the maximum CPU power for the highest quality reverb.
During export you may wish to keep a higher efficiency
setting to achieve a specific effect. If you want the high
-
est quality reverb during export, make sure this button is
activated.
Output –
Output meter
Indicates the level of the output signal.
Parameter Description
Parameter Description
Pre-Delay Controls how much time passes before the reverb is ap-
plied. This allows you to simulate larger spaces by in-
creasing the time it takes for first reflections to reach the
listener.
Reverb Time Allows you to set the reverb time in seconds.
Diffusion Affects the character of the reverb tail. Higher values lead
to more diffusion and a smoother sound, while lower val
-
ues lead to a clearer sound.
Hi Level Affects the decay time of high frequencies. Normal room
reverb decays quicker in the high- and low-frequency
range than in the mid-range. Lowering the level percent
-
age causes high frequencies to decay quicker. Values
above 100
% cause high frequencies to decay more
slowly than the mid-range frequencies.
Lo Level Affects the decay time of low frequencies. Normal room
reverb decays quicker in the high- and low-frequency
range than in the mid-range. Lowering the level percent
-
age causes low frequencies to decay quicker. Values
above 100
% cause low frequencies to decay more
slowly than the mid-range frequencies.
Mix Determines the blend of dry (unprocessed) signal to wet
(processed) signal. When using RoomWorks SE inserted
in an FX channel, you will most likely want to set this to
100
%.










