User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with Track Presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- VST Expression
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Editing tempo and signature
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
77
Recording
To play back the different “takes”, proceed as follows:
1. In the Project window, holding [Alt]/[Option], right-
click the event that was created during cycle recording.
Provided that the “Popup Toolbox on Right Click” option in the Preferen-
ces dialog (Editing–Tools page) is activated, this brings up the context
menu.
2. Select the “Set To Region” menu item.
A submenu appears with the takes you recorded during cycle record.
3. Now you can select any of the takes from the submenu
and it will replace the previous take event in the Project
window.
Use this method to listen through the various takes. Select
the best single take, or compile a “perfect” take by cutting
out the best bits from each take and putting them together
(see “Assembling a “perfect take”” on page 258).
Create Events + Regions mode (Preferences)
In this mode, both events and regions are created. If you
work with the takes as events in this mode, you can edit
the events freely (e.g. splitting them), see “Create Events
mode (Preferences)” on page 76. However, in case you
want to go back to the original takes, they are still available
as regions (on the “Set To Region” submenu, in the Pool
or in the Sample Editor).
Recording audio in Stacked mode
When you record audio in cycle mode and the “Stacked”
Cycle Record Mode is selected on the Transport panel,
the following happens:
• Each complete recorded cycle lap is turned into a separate
audio event.
• The track is divided into “lanes”, one for each cycle lap.
• The events are stacked above each other, each on a different
lane.
This makes it easy to create a “perfect take” by combining
the best parts from the different cycle laps:
1. Zoom in so you can work comfortably with the stacked
events.
If you play back the recorded section, only the lowest
(last) take will be heard.
2. To audition another take, either mute the lower take(s)
with the Mute tool or move the takes between the lanes.
This can be done by dragging or by using the functions Move to Front/
Back on the context menu or the Edit menu.
3. Edit the takes so that only the parts you want to keep
can be heard.
You can cut events with the Scissors tool, resize them, mute them or de-
lete them.
The sections that will be heard are indicated in green.
4. When you are satisfied with the result, select all events
on all lanes and select “Delete Overlaps” from the Advan-
ced submenu on the Audio menu.
This puts all events back on a single lane and resizes events so that over-
lapped sections are removed.










