User manual

Table Of Contents
68
Recording
If you activate recording during playback, Cubase will
immediately enter Record mode and start recording from
the current project cursor position.
This is known as “manual punch in”.
Activating recording in Sync mode
If you are synchronizing the Cubase transport to external
equipment (Sync is activated on the Transport panel) and
you activate recording, the program will go into “record
ready” mode (the record button on the Transport panel
will light up). In this case, recording will start when a valid
timecode signal is received (or when you click the Play
button). See the chapter “Synchronization” on page 427
for more information.
Automatically activating recording
Cubase can automatically switch from playback to record-
ing at a given position. This is known as “automatic punch
in”. A typical use for this would be if you need to replace a
section of a recording, and want to listen to what is already
recorded, up to the recording start position.
1. Set the left locator to the position where you want re-
cording to start.
2. Activate the Punch In button on the Transport panel.
Punch In activated
3. Activate playback from some position before the left
locator.
When the project cursor reaches the left locator, recording is automati-
cally activated.
Stopping recording
Again, this can be done automatically or manually:
If you click the Stop button on the Transport panel (or
use the corresponding key command, by default [0] on the
numeric keypad), recording is deactivated and Cubase
goes into Stop mode.
If you click the Record button (or use the key command
for recording, by default [*]), recording is deactivated but
playback continues.
This is known as “manual punch out”.
If the Punch Out button is activated on the Transport
panel, recording will be deactivated when the project cur-
sor reaches the right locator.
This is known as “automatic punch out”. By combining this with auto-
matic punch in, you can set up a specific section to record – again very
useful if you want to replace a certain part of a recording. See also “Stop
after Automatic Punch Out” on page 84.
Punch In and Out activated
Cycle recording
Cubase can record and play back in a cycle – a loop. You
specify where the cycle starts and ends by setting the left
and right locators. When the cycle is active, the selected
section is seamlessly repeated until you hit Stop or deac-
tivate cycle mode.
To activate cycle mode, click the cycle button on the
Transport panel.
Cycle activated
To record in cycle mode, you can start recording from
the left locator, from before the locators or from within the
cycle, in Stop mode or during playback.
As soon as the project cursor reaches the right locator, it will jump back
to the left locator and continue recording a new lap.
The results of cycle recording depend on the selected
cycle record mode and are different for audio (see “Re-
cording audio in cycle mode” on page 75) and MIDI (see
“Recording MIDI in cycle mode” on page 81).