User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with Track Presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- VST Expression
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Editing tempo and signature
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
375
VST Expression
Expression Maps that were saved separately
It is also possible to define your own Expression Maps,
see “Creating and editing Expression Maps” on page 377.
To load these, proceed as follows:
1. In the Inspector for the selected track, select the VST
Expression section, open the Expression Map pop-up and
choose “VST Expression Setup…”.
If the VST Expression tab is not shown in the Inspector, right-click on an-
other Inspector tab and select “VST Expression” from the context menu.
2. In the VST Expression Setup dialog, click the Load
button in the Expression Maps section on the left.
A file dialog appears.
3. Locate and select an Expression Map and click Open.
The Expression Map is added to the Maps list.
4. Repeat the steps for all the maps you want to make
available, and close the dialog.
All maps loaded are available on the Expression Map pop-up menu in
the Inspector.
Articulations in the Project window
In the Inspector for MIDI and instrument tracks, a VST Ex-
pression section is available. This indicates whether an Ex-
pression Map is used for a track. It also shows the sound
slots that are active for playback and for realtime input.
The possibility to monitor the active slots is especially use-
ful when recording articulations with an external device,
such as a MIDI keyboard. This way, you can see whether
the correct sound slot, i.e. the right articulation, is used.
Articulations in the Score Editor
In the Score Editor, articulations can be inserted like other
symbols. There is a special tab in the Symbols Inspector,
containing all articulation symbols of the current Expres-
sion Map.
• To insert a symbol, click on it in the Articulations tab,
and click at the desired position in the note display.
• To delete an articulation symbol from the score, select it
and press [Delete] or [Backspace].
You can also click on it with the Eraser tool.
Ö In the Preferences dialog (Score–Colors for Addi-
tional Meanings page), you can specify a color for VST
Expression symbols. This way, you can easily distinguish
them from other Score symbols.
Articulation editing in the Score is the same as regular
symbol editing, see the chapter “Working with symbols”
on page 555.
Articulations in the Key, Drum, and In-Place
Editors
If an Expression Map is used for a MIDI or instrument track,
its articulations are shown in the note events in the Key
Editor display, provided that the vertical zoom factor is high
enough. If the horizontal zoom factor is high enough, the
attribute description (the text in the Description column,
see “Editing Articulations” on page 378) is also shown.
You can insert and edit musical expressions in the Key,
Drum, and In-Place Editors using the controller lane. This
is much like regular controller lane editing (see “Editing in
the controller display” on page 351).
This indicates that an
Expression Map is
used for the track.
This marks the slot
that is currently
played back.
This shows which
Remote Key is
being pressed.
!
Note that in the Score Editor, it is possible to insert
symbols for a single note that in fact cannot be com-
bined in a musically meaningful way. So when enter-
ing articulations, make sure that they do not collide
with other articulations.










