User manual

Table Of Contents
353
The MIDI editors
Ö If there is more than one note at the same position
(e.g. a chord), their velocity bars will overlap in the control-
ler lane.
If none of the notes are selected, all notes at the same position will be set
to the same velocity value when you draw. To edit the velocity of only one
of the notes at the same position, first select the note in the note display.
Now, editing will only affect the velocity of the selected note.
You can also adjust the velocity of a single note by select-
ing it and changing its velocity value on the info line.
Editing articulations
It is also possible to add and edit musical expressions or
articulations in the controller lane. This is described in de-
tail in the chapter “VST Expression” on page 372.
Adding and editing events in the controller display
When any option other than “Velocity” is selected for a
controller lane, you can create new events or edit the val-
ues of existing events using the Pencil tool or the Line tool
in its various modes:
Clicking with the Pencil tool or the Line tool in Paint
mode creates a new event.
Press [Alt]/[Option] and use the Pencil tool or the Line
tool in Paint mode to modify the value of an event (without
creating a new one).
Note that you can click and drag to change or add multiple events, draw
controller curves, etc. You can press or release [Alt]/[Option] while draw-
ing, switching dynamically between “edit mode” and “create mode”.
If you want to enter or adjust a single event, click once
with the Pencil tool or the Line tool in Paint mode.
If you want to “paint a curve”, drag with the tool in the con-
troller lane (keeping the mouse button pressed):
Ö With the Pencil tool and the Line tool in Paint mode, the
quantize value determines the “density” of created control-
ler curves (if Snap is activated, see “Snap” on page 344).
For very smooth curves, you should use a small quantize value or turn off
Snap. However, this will create a very large number of MIDI events, which
can cause MIDI playback to “stutter” in some situations. A medium-low
density is often sufficient.
Clicking and dragging with the Line tool in Line mode
shows a line in the controller lane, and creates events with
values aligned to this line.
This is the best way to draw linear controller ramps. If you press [Alt]/[Op-
tion], no new events are created – use this mode for modifying existing
controller curves.
The Parabola mode works in the same way, but aligns
the values to a parabola curve instead, giving more “natu-
ral” curves and fades.
Note that the result depends on the direction from which you draw the
parabola.
When you move the pointer in the controller lane, the corresponding
value is displayed in this field.
Converting a controller curve to a ramp using the
Line tool.