User manual

Table Of Contents
338
The MIDI editors
Introduction
There are several ways to edit MIDI in Cubase. You can
use the tools and functions in the Project window for
large-scale editing, or the functions on the MIDI menu to
process MIDI parts in various ways (see “What is affected
by the MIDI functions?” on page 326). For hands-on
graphical editing of the contents of MIDI parts, you use the
MIDI editors:
The Key Editor is the default MIDI editor, presenting
notes graphically in an intuitive piano roll-style grid.
The Key Editor also allows for detailed editing of non-note events such
as MIDI controllers. For more information, see “The Key Editor – Over-
view” on page 340.
The Score Editor shows MIDI notes as a musical score
and comes with advanced tools and functions for notation,
layout and printing.
The Score Editor is described in detail in “Part II: Score layout and prin-
ting” on page 487.
The Drum Editor is similar to the Key Editor, but takes
advantage of the fact that with drum parts, each key corre-
sponds to a separate drum sound.
This is the editor to use when you’re editing drum or percussion parts.
For more information, see “The Drum Editor – Overview” on page 358.
The List Editor shows all events in the selected MIDI
parts as a list, allowing you to view and edit their properties
numerically. It also allows you to edit SysEx messages.
For more information, see “The List Editor – Overview” on page 365 and
“Working with System Exclusive messages” on page 368.
The Edit In-Place function allows you to edit MIDI parts
directly in the Project window.
This is similar to working in the Key Editor, but makes it easier to edit MIDI
in context with other track types. See “The In-Place Editor” on page 356.
You can also edit MIDI in the Project Browser.
Like the List Editor, the Project browser shows the events in a list and al-
lows you to perform numerical editing. However, you will probably find the
List Editor better suited for MIDI editing, since it has various dedicated fea-
tures and functions for this. The Project Browser is described in the chap-
ter “The Project Browser” on page 413.
Ö You can define each of the editors mentioned above
as your default MIDI editor, see below.
This chapter describes how to use all editors except the
Score Editor (which is described in detail in “Part II: Score
layout and printing” on page 487).
Please note that features that are identical in these editors
(especially in the Key and Drum Editors) will be described
in the Key Editor section. The sections about the Drum Ed-
itor (see “The Drum Editor – Overview” on page 358), the
In-Place Editor (see “The In-Place Editor” on page 356)
and the List Editor (see “The List Editor – Overview” on
page 365) describe the specific features of these editors
only.
Opening a MIDI editor
There are two ways to open a MIDI editor:
Select one or several parts (or a MIDI track, with no parts
selected), pull down the MIDI menu and select Open Key
Editor, Open Score Editor, Open Drum Editor, Open List
Editor or Open In-Place Editor (or use the corresponding
key command).
The selected parts (or all parts on the track, if no part was selected) will
open in the chosen editor.
Double-click a part to open it in the default editor.
Which editor opens depends on the Default Edit Action setting in the
Preferences (Event Display–MIDI page).
If the option “Edit as Drums when Drum Map is assigned”
is activated and a drum map is selected for the edited
track (see “Selecting a drum map for a track” on page
363), the Drum Editor will open. This way you can double-
click to open the Key Editor (or the Score Editor, List or In-
Place Editor, depending on your preferences) but drum
tracks will automatically open in the Drum Editor.
Ö If the part you open for editing is a shared copy, any ed-
iting you perform will affect all shared copies of this part.
Shared copies are created by pressing [Alt]/[Option]-[Shift] and drag-
ging, or by using the Repeat function with the “Shared copies” option
activated. In the Project window, shared copies are indicated by the part
name in italics and an icon in the bottom right corner of the part.