User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with Track Presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- VST Expression
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Editing tempo and signature
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
233
The Sample Editor
8. Hold down [Ctrl]/[Command], click and drag the red
flag (Stretch Bars) to the left or right until the second bar
in the ruler is aligned with the position of the second
downbeat of the sample, and release the mouse button.
The start of the next bar is set, and all grid positions will be stretched.
9. Check the other beats and use the pink flag (Stretch
Previous - Move Next) if necessary.
This flag is shown at bar positions. When you drag it with the mouse, the
start of the next bar is set, and the tempo of the last bar will be changed.
10. Now have a look at the single beats in between the
bars, and, if necessary, use the blue flag (Adjust Beat Posi-
tion - Single) to adjust them.
Drag the flag until the single beat position is aligned with the waveform,
and release the mouse button.
11. Activate Musical Mode and start playback.
If you find that the beat sounds too straight, you can select
a resolution for the audio by adjusting the Quantize value
on the AudioWarp tab. When you select the “Bar” option,
the audio will be synced to tempo without quantizing. The
Swing fader lets you offset every second position in the
grid creating a swing or shuffle feel.
Ö Note that the Quantize pop-up will be only be available
if the Musical Mode is activated on the toolbar.
The loop will automatically adjust to the project tempo,
and follow any further tempo changes you make! In the
Project window, the audio event will have a note symbol
and a double arrow in the lower right corner. The note
symbol indicates Musical mode and the arrow indicates
that the file is stretched.










