User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- Folder tracks
- Using markers
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Introduction
- VST Instrument channels vs. instrument tracks
- VST Instrument channels
- Instrument tracks
- Comparison
- Automation considerations
- What do I need? Instrument channel or Instrument track?
- Instrument Freeze
- VST instruments and processor load
- Using presets for VSTi configuration
- About latency
- External instruments (Cubase only)
- Surround sound (Cubase only)
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- VST Sound
- The MediaBay
- Track Presets
- Track Quick Controls
- Automation
- MIDI realtime parameters and effects
- MIDI processing and quantizing
- The MIDI editors
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Working with System Exclusive messages
- Working with the Tempo track
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Working order
- Force update
- Transcribing MIDI recordings
- About this chapter
- About transcription
- Getting the parts ready
- Strategies: Preparing parts for score printout
- Staff settings
- The Main tab
- The Options tab
- The Polyphonic tab
- The Tablature tab
- Situations which require additional techniques
- Inserting display quantize changes
- Strategies: Adding display quantize changes
- The Explode function
- Using “Scores Notes To MIDI”
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and display quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Printing and exporting pages
- Frequently asked questions
- Tips and Tricks
- Index
85
Recording
An example:
1. Set the locators to where you want to start and end re-
cording.
2. Activate Punch in and Punch out on the Transport
panel.
3. Activate the option “Stop after Automatic Punch Out”
in the Preferences (Transport page).
4. Set suitable preroll and postroll times by clicking in the
corresponding fields on the Transport panel and typing in
time values.
5. Activate preroll and postroll by clicking the buttons
next to the preroll and postroll times so that they light up.
6. Activate recording.
The project cursor “rolls back” by the time specified in the preroll field
and playback starts. When the cursor reaches the left locator, recording
is automatically activated. When the cursor reaches the right locator, re-
cording is deactivated, but playback continues for the time set in the
postroll field before stopping.
Using the metronome
The metronome can output a click that can be used as a
timing reference. The two parameters that govern the tim-
ing of the metronome are tempo and time signature, and
these are edited in the Tempo Track window (see “Editing
the tempo curve” on page 397).
You can use the metronome for a click during recording
and/or playback or for a precount (count-in) that will be
heard when you start recording from Stop mode. Click
and precount are activated separately:
• To activate the metronome, click the Click button on the
Transport panel.
You can also activate the “Metronome On” option on the Transport menu
or use the corresponding key command (by default [C]).
• To activate the precount, click the Precount button on
the Transport panel.
You can also activate the “Precount On” option on the Transport menu
or set up a key command for this.
Metronome settings
You make settings for the metronome in the Metronome
Setup dialog, opened from the Transport menu.
The metronome can use either an audio click played back
via the audio hardware, send MIDI data to a connected
device which will play back the click or do both.
The following metronome settings can be made in the
dialog:
Click on/off Precount on/off
Metronome
Options
Description
Metronome in
Record / Play
Allows you to specify whether the metronome should be
heard during playback, recording or both (when Click is
activated on the Transport panel).
Use
Count Base
If this option is activated, a field appears to the right
where you specify the “rhythm” of the metronome. Nor-
mally, the metronome plays one click per beat, but setting
this to e.g. “1/8” gives you eighth notes – two clicks per
beat. It’s also possible to create unusual metronome
rhythms such as triplets etc.
Precount
Options
Description
Precount Bars Sets the number of bars the metronome will count in be-
fore it starts recording if precount is activated on the
Transport panel.
Use Time Signa-
ture at Record
Start Time
When this is activated, the precount will automatically
use the time signature and tempo set at the position
where you start recording.