User manual

Table Of Contents
81
Recording
Recording
Recording MIDI is done according to the basic recording
methods (see “Basic recording methods” on page 66).
When you finish recording, a part containing MIDI events
is created in the Project window.
About overlap and the Record Mode setting
MIDI tracks are different from audio tracks when it comes
to overlapping parts:
Ö All events in overlapping parts are always played back.
If you record several parts at the same locations (or move parts so that
they overlap), you will hear the events in all parts on playback, even
though some of the parts are obscured in the Project window.
When recording overlapping parts, the result depends on
the Linear Record Mode setting on the Transport panel:
If the record mode is set to “Normal”, overdub recording
works as with audio tracks, i.e. if you record again where
something has already been recorded, you get a new part that
overlaps the previous one(s).
If the record mode is set to “Merge”, the overdubbed events
are added to the existing part.
If the record mode is set to “Replace”, the new recording re-
places any existing events in the area on that track.
About punch in and out on MIDI tracks
Performing and setting up manual and automatic punch
in/out recording for MIDI tracks is done in exactly the
same way as for audio tracks. There is one thing to note,
however:
Punching in and out on recordings with Pitch Bend or
controller data (modulation wheel, sustain pedal, volume
etc.) may lead to strange effects (apparently hanging
notes, constant vibrato etc.).
If this happens, you may need to use the Reset item on the MIDI menu
(see “The Reset function” on page 83).
About the Automatic MIDI Record Quantize function
If Auto Quantize is activated on the Transport panel (the
“Auto Q” button), the notes you record are automatically
quantized according to the current Quantize settings. For
more information about quantizing, see “The Quantizing
functions” on page 325.
Recording MIDI in cycle mode
When you record MIDI in cycle mode, the result depends
on which Cycle Record mode is selected on the Transport
panel:
Cycle Record mode: Mix (MIDI)
For each completed lap, everything you record is added to
what was previously recorded in the same part. This is
useful for building up rhythm patterns, for example.
Record a hi-hat part on the first lap, the bass drum part on
the second lap etc.
Cycle Record mode: Overwrite (MIDI)
As soon as you play a MIDI note (or send any MIDI mes-
sage), all MIDI you have recorded on previous laps is over-
written from that point on in the part. An example:
1. You start recording in an eight bar cycle.
2. The first take wasn’t good enough – you start directly
with a new take on the next cycle lap and overwrite the
first take.
3. After recording the second take you let the recording
roll on and listen, without playing anything.
You find that the take was good up until bar seven, for example.
4. On the next lap, you wait until bar seven and start play-
ing.
This way you will overwrite the last two bars only.
5. Make sure you stop playing before the next lap begins
– otherwise you will overwrite the entire take.
Cycle Record mode: Keep Last
Each completed lap replaces the previously recorded lap.
Note:
The cycle lap must be completed – if you deactivate re-
cording or press Stop before the cursor reaches the right
locator, the previous take will be kept.
If you don’t play or input any MIDI during a lap, nothing
happens (the previous take will be kept).